Round 2 - Battle the Ketties.
Continuing the intense riding toward the enemy, the enemy keeps riding to you, while way up in the back of the two sides the slower figures of your party and the Ketties strides to advance as much as they can on foot and ponies. Garon and Maor lead the way, up front, the two Ketties fighters comes to an halt with their horses, one takes cover behind a large boulder and draws a long bow, the other stops beside him and waits.
Up on the cliff, the bright colors of the wizard's robes appear, he stands on the threshold of the cliff and calls loudly words of arcane power, from the tip of his fingers flies a ball of fire and explodes in the open space between the three warriors of your party. Waves of burning heat scorch your skin and horses, Arodan snarls in pain but continue, the horses who carry Keldar and Maor cry with pain but being war horses they withstand it.
[sblock=ooc]
Eliyyad – Move to K142.
Hrapp – No where to be seen, last seen E10.
Keldar – Ride to J96. (Out of Range for arrows), Ref vs. fireball [Success], Dmg 0 (Evasion), Keldar's Horse [Fail], dmg 20.
Aharif – Ride to H66, takes cover behind large boulder.
Allyra – Ride to L110.
Gorash – Ride to H111.
Maor – Ride to L91, concentrate check [Success], casts Bull str. Ref vs. fireball [Fail], Dmg 10, Maor's Horse [Fail], dmg 20.
Turo – Ride to K112.
Saddam – Ready action, move to F30 (120 ft. high on the cliff), Fireball to K94
Mustafa – Ride to K67.
Fatiha – Run to G24.
Iosuf – Run to I28.
Garon – Ride to J91. Ref vs. fireball [Sucess], Dmg 10, Arodan [Fail], dmg 20.
Keldar's horse – 2/22 hp
Maor's horse – 2/22 hp
Eliyyad – Mage Armor.
Allyra – Shield 59 rounds.
Turo – Shield of Faith 59 rounds, Magic Weapon 60 rounds.
Maor – Protection from Evil 59 rounds, Bull str. 60 rounds.
[/sblock]
[sblock=Boddynock] Check the OOC thread for answer[/sblock]