Strahd's "The lost Caverns of Tsojcanth" CLOSED


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Round 1

With a perfectly like a catapult ranged attack, a ball of fire springs from the hand of Eliyyad and explodes several meters from where the wizard just vanished, the screams of the wizard echoes all around the crevice to understand that was a painful hit.
The wizards at the back cast spells on the two warriors, one of them shouts in bravery and begin to charge you, the other grows in size and begin to ride also to meet Garon, Maor and Keldar.
The invisible wizard and the one that levitated to the cliff are nowhere to be seen, the other two are taking cover behind the huts.

[sblock=Actions]
Eliyyad – Move to L148, cast Fireball to K21, 20 Dmg(10 half)
Hrapp – Ref [Success], cast a spell, no where to be seen, last seen E10.
Keldar – Ride to J120. (Out of Range for arrows)
Aharif – Ready action, Enlarged, Ride to L48.
Allyra – Ride to J131, Cast Shield.
Gorash – Ride to J129.
Maor – Ride to L115. (I assumed you cast Protection from Evil in the previous round)
Turo – Ride to K132, cast Magic Weapon. (I assumed you cast Shield of Faith in the previous round)
Saddam – No where to be seen, last seen (K18)
Mustafa – Ready action, Ride to J52.
Fatiha – Cast a spell.
Iosuf – cast a spell.
Garon – Ride to K115.
[/sblock]
 
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Keldar keeps riding forward with the melee warriors. He'll shoot an arrow when within range. The second this becomes too dangerous for his companions, he grab his spiked chain and go for a foe that doesn't have reach.
 

Maor concentrates on his spellcasting amidst the gallop.

OOC: Maor casts bull's strength as he continues to ride forward. (If he'll have time he'll cast protection from evil on G too, riding closer to him to touch him, before moving further to engage the closest foe.)
 

Turo urges Bonzo ahead, trying to keep up with the larger warhorses. He holds his morningstar ready and his foe comes closer and closer.
 

Allyra

Allyra keeps up with the others, riding towards the opposition, while she contemplates about a battle plan.


OOC: Ride to L110.
 

Eliyyad strides forward, his fingers moving in intricate, stabbing motions as he whistles long, drawn-out syllables in an arcane tongue. He summons a seething line of flame, this time targetting the left-hand rider approaching them.

[sblock=OOC]Move to K142. Cast Scorching Ray, attacking M at L115. Ranged touch attack +5. Damage 4d6.

Strahd, any chance you could show the enemy as a different colour to the party?[/sblock]
 


Round 2 - Battle the Ketties.

Continuing the intense riding toward the enemy, the enemy keeps riding to you, while way up in the back of the two sides the slower figures of your party and the Ketties strides to advance as much as they can on foot and ponies. Garon and Maor lead the way, up front, the two Ketties fighters comes to an halt with their horses, one takes cover behind a large boulder and draws a long bow, the other stops beside him and waits.
Up on the cliff, the bright colors of the wizard's robes appear, he stands on the threshold of the cliff and calls loudly words of arcane power, from the tip of his fingers flies a ball of fire and explodes in the open space between the three warriors of your party. Waves of burning heat scorch your skin and horses, Arodan snarls in pain but continue, the horses who carry Keldar and Maor cry with pain but being war horses they withstand it.

[sblock=ooc]
Eliyyad – Move to K142.
Hrapp – No where to be seen, last seen E10.
Keldar – Ride to J96. (Out of Range for arrows), Ref vs. fireball [Success], Dmg 0 (Evasion), Keldar's Horse [Fail], dmg 20.
Aharif – Ride to H66, takes cover behind large boulder.
Allyra – Ride to L110.
Gorash – Ride to H111.
Maor – Ride to L91, concentrate check [Success], casts Bull str. Ref vs. fireball [Fail], Dmg 10, Maor's Horse [Fail], dmg 20.
Turo – Ride to K112.
Saddam – Ready action, move to F30 (120 ft. high on the cliff), Fireball to K94
Mustafa – Ride to K67.
Fatiha – Run to G24.
Iosuf – Run to I28.
Garon – Ride to J91. Ref vs. fireball [Sucess], Dmg 10, Arodan [Fail], dmg 20.

Keldar's horse – 2/22 hp
Maor's horse – 2/22 hp
Eliyyad – Mage Armor.
Allyra – Shield 59 rounds.
Turo – Shield of Faith 59 rounds, Magic Weapon 60 rounds.
Maor – Protection from Evil 59 rounds, Bull str. 60 rounds.
[/sblock]
[sblock=Boddynock] Check the OOC thread for answer[/sblock]
 
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ooc- if some of you want to change any action other than described in the previous round - like casting spells, write it up, I'll post the next round on Sunday or Monday due to end of semester and exams pressure.
 

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