Strahd's "The lost Caverns of Tsojcanth" CLOSED

Turo continues to charge forward on Bonzo, morningstar in hand. "Stupid battle will be over ere I get there," he mutters under his breath.
 

log in or register to remove this ad

Round 3

Pointing high to the cliff, Eliyyad chants quickly and a ball of fire, this time friendly, flies over the party's heads and explodes where the wizard stands, the boom echos all around the crevice. The explode sends the wizard flying back and out of sight.
Revenge. Calls the wizard that disappeared earlier, you spot him standing on a tall rock in the mid of the river, roaring waterfall flanks him from all sides. He points his finger and an accurate acid arrow springs from his fingers, speeds the long way and hits Eliyyad on the chest.
Ridng forward and entering bow range, Keldar stops, points and shots an accurate arrow, the arrow hits the warrior in the shoulder.
Aiming his arrow, the warrior archer behind the large boulder shot Keldar but miss.
The other Baklunish Fighter guide his horse and swings his long sword at Maor but the Celestial fighter dodges the blow.

[sblock=Actions]
Eliyyad – Fire ball to F30 (120 ft. up). (20 dmg 10 for half)
Hrapp – cast a spell, touch attack vs. Eliyyad 13, dmg 5.
Keldar – Ride to J85. (In Range for arrows), Range attack Mustafa 20, dmg 6.
Aharif – Range attack Keldar 15.
Allyra – Ride to K88.
Gorash – Ride to I95.
Maor – Ride to K68.
Turo – Ride to K100.
Saddam – Ref save vs. fireball [Fail].
Mustafa – Ride check [Success], Attack Maor 15.
Fatiha – Run to F37.
Iosuf – Move to the area around J40, cast Mirror image, 6 new images.
Garon – Ride to J68.

Eliyyad – Mage Armor. Hit by acid arrow 2 rounds 2d4 dmg.
Allyra – Shield 58 rounds.
Turo – Shield of Faith 58 rounds, Magic Weapon 59 rounds.
Maor – Protection from Evil 58 rounds, Bull str. 59 rounds.
Arodan – 10/30 dmg
Maor's horse – 2/22
Keldar's Horse – 2/22
[/sblock]
 
Last edited:

Maor faces the Blacklunish warrior. Grinning at his miss, Maor counter-attacks, swirling his sword towards him.

OOC: Hitting AC 25 for 8 hp of damage, here.
 

Allyra

Allyra slows down some and guides her horse further towards the adversaries, then she casts a rapid conjuration and a large ape appears next to the archer and starts ripping at him with a sharp claw immediately.


OOC: Ride to K72. Cast Summon Monster III (standard action only); Ape appears right next to A (currently H66, if still there the ape appears on H65) and attacks with one claw (Atk +9 Dmg 1d6+7).

If A is not within reach, no spellcasting is done instead.


[SBLOCK=Ape]Fiendish Ape: large magical beast (extraplanar); HD 4; hp 37; Init +2; Spd 30 ft., climb 30 ft.; AC 14, touch 11, flat-footed 12; Base Atk +3; Grp +14; Atk/full Atk 2 claws +9 melee (1d6+7) and bite +4 melee (1d6+3); Space/Reach 10 ft./10 ft.; SA smite good 1/day (+4 dmg vs good); SQ low-light vision, darkvision 60 ft., scent, damage reduction 5/magic, cold and fire resistance 5, spell resistance 9; AL NE; SV Fort +8, Ref +6, Will +2; Str 25, Dex 15, Con 18, Int 3, Wis 12, Cha 7.
Skills and Feats: Climb +16 (can always Take 10), Listen +6, Spot +6; Alertness, Toughness.[/SBLOCK]
 




Round 4

Eliyyad continues forward and despite the acid burns casts another protective spell upon himself. From the high rock in the middle of the roaring river one of the wizards fly high above the road to your direction.
Allyra slows down some and guides her horse further towards the adversaries, then she casts a rapid conjuration and a large ape appears next to the archer and starts ripping at him with a sharp claw immediately, but the ape misses and counter attacked by the warrior's steed that smash his hoof into the big primate's face.
Dodging easily the arrow Keldar just shot, the enlarged Baklunish archer draws his long spear, calls out in heroic with his native tongue he charges Garon and Arodan, the attack finds Garon unprepared and the spear sinks deep into the fighter's hip.
Swirling his sword towards, Maor strikes true at his foe, the fighter back away out of your weapon's reach and drinks a potion in a quick swig.
Garon tries to concentrate his efforts on the rider Maor is engaged with and leaves the other warrior to the mercy of the large black ape, he angles Arodan around and begins his own assault on him, the long sword slices the warrior and cause him severe wounds, the last punch that finish the warrior and breaks the baklunish rib cage is caused by Arodan's hoof, the Baklunish warrior falls from his steed and slams on the granite ground.


[sblock=Actions]
Eliyyad – move to K130, Acid dmg 4, cast Shield.
Hrapp – cast a spell, Fly to S42 (40 ft. above ground).
Keldar – Ride to M72. Range attack Mustafa 11.
Aharif – Charge Garon 24, dmg 9.
Allyra – Ride to K72. Cast Summon Monster III.
Ape – Attack Aharif 10.
Aharif War horse – Attack Ape 22, dmg 6.
Gorash – Ride to J82.
Maor – Attack Mustafa 25, dmg 8.
Turo – Ride to K84.
Saddam – No where to be seen.
Mustafa – 5ft. to K66, Drinks potion, dead
Fatiha – Run to H49.
Iosuf – Double move.
Garon – Move to J67, Full attack Mustafa 22,20,12. dmg 25.
Arodan – Attack Hoof 24, dmg 7.

Eliyyad – Shield 60 rounds, Mage Armor. Hit by acid arrow 1 rounds 2d4 dmg.
Allyra – Shield 57 rounds.
Turo – Shield of Faith 57 rounds, Magic Weapon 59 rounds.
Arodan – 10/30 dmg
Maor's horse – 2/22
Keldar's Horse – 2/22
Fiendish Ape – 30/36.

[/sblock]
 
Last edited:

Maor dismounts, patting his horse and directing him towards the rocks to his left. He then turns towards the remaining foes down the road, and starts incanting in Celestial.

OOC: Move action to dismount and slap horse on the back to direct him, then start a full-round action to summon monster II - I'll decide the summoned creature on the next round.
 


Remove ads

Top