Strahd's "The lost Caverns of Tsojcanth" CLOSED

Turo pulls up short, thanking Garl Glittergold that his legs didn't carry him along as fast as his companions. The blessings of the gods came in many forms, the cleric realized, and even being slow could be one of them.

Raising his eyes to the sky, Turo calls for divine aid, beseeching his patron to dispel the enemy's magic with righteous, holy power.



OOC: Cast Dispel Magic in a 20' burst, targeting the web and the magic stunning the ape, without dispelling the ape itself.
 

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Eliyyad moves forward (to K88) and casts Fireball on the flying wizard.

[sblock=OOC]Save DC vs Fireball = 19 (10 base + 5 attribute bonus + 3 spell level + 1 Spell Focus bonus)[/sblock][sblock=Spell slots remaining]6 / 5 (of 7) / 6 / 0 (of 4)[/sblock]
 
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Maor curses as he casts yet another spell while inching towards the female wizard.

OOC: Cast yet another SMII, 5' step to I65.
 


Round 7

Keldar tries to free himself from the web but to no avail.
Maor curses as he casts yet another spell while inching towards the female wizard.
Turo pulls up short, thanking Garl Glittergold that his legs didn't carry him along as fast as his companions. The blessings of the gods came in many forms, the cleric realized, and even being slow could be one of them.
Raising his eyes to the sky, Turo calls for divine aid, beseeching his patron to dispel the enemy's magic with righteous, holy power. Looking back to the ground, Turo thanks his god, the Web is starting to fade, soon to be completely vanish, releasing your friends.
The wizards, angered and amazed by the power of Turo plan their move, the female wizard glance at Maor and smiles "Will you please bring me a round shaped stone from up that cliff, it will be most appreciated kind sir".
Looking back to the female wizard, Maor shakes the magic effect that tries to engulf his mind and proceeds with his summoning spell, the female wizard is quite angered with the result and shouts something to her nearest companion.
The other wizard circles the stunned Ape and stands in front of Maor, he then starts to enchant a spell.
Out from the web, Garon charges the Wizard and his many forms, swinging his sword, one of the forms disappears.

[sblock=Actions]
Eliyyad – move to K88.
Hrapp – fly to R60, cast a spell.
Keldar – Escape Artists 11 [Fail].
Aharif – Apparently Dead.
Allyra – Ready action
Ape (Blind and Stunned) – Nothing.
Gorash – Str check [Fail].
Maor – move to I65 cast SMII, Will save 20 [Success]
Turo – Cast Dispell magic on area, 20 vs. the Web spell.
Saddam – No where to be seen.
Mustafa (Entangled) – Lying on ground, motionless.
Fatiha – cast a spell on Maor.
Iosuf – Cast a spell.
Garon – Charge Wizard 19, destroying false image.


[/sblock]
 
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Allyra

Glad to see the entangling web fade, Allyra nods appreciatively towards Turo before she guides her horse forward. Looking around, she notices the female wizard quite free of any pressure and figures it to be time to change that. The spell that was made impossible before now gets cast and the scorpion finally appears right behind the enemy wizardess.


OOC: Allyra - Acting first in the new round (after Delay); Move to H64; Cast Summon Monster II;
Ape - will start to attack, once no longer stunned; blinded is not such a big issue, thanks to scent;
Scorpion - appears on F57; Attack Fatiha with one Claw (Atk 10 Dmg 7). ROLLS


Monster Statblocks:
[SBLOCK]Fiendish Ape: large magical beast (extraplanar); HD 4; hp 37; Init +2; Spd 30 ft., climb 30 ft.; AC 14, touch 11, flat-footed 12; Base Atk +3; Grp +14; Atk/full Atk 2 claws +9 melee (1d6+7) and bite +4 melee (1d6+3); Space/Reach 10 ft./10 ft.; SA smite good 1/day (+4 dmg vs good); SQ low-light vision, darkvision 60 ft., scent, damage reduction 5/magic, cold and fire resistance 5, spell resistance 9; AL NE; SV Fort +8, Ref +6, Will +2; Str 25, Dex 15, Con 18, Int 3, Wis 12, Cha 7.
Skills and Feats: Climb +16 (can always Take 10), Listen +6, Spot +6; Alertness, Toughness.

Fiendish Monstrous Scorpion: medium magical beast (extraplanar); HD 2; hp 17; Init +0; Spd 40 ft.; AC 14, touch 10, flat-footed 14; Base Atk +1; Grp +4; Atk/full Atk 2 claws +4 melee (1d4+3) and sting -1 melee (1d4+1 plus poison DC 15 Fort 1d3 Con); Space/Reach 5 ft./5 ft.; SA constrict (1d4+3), improved grab, poison, smite good 1/day (+2 dmg vs good); SQ low-light vision, darkvision 60 ft., tremorsense 60 ft., cold and fire resistance 5, spell resistance 7; AL NE; SV Fort +7, Ref +0, Will +0; Str 17, Dex 10, Con 18, Int 3, Wis 10, Cha 2.
Skills and Feats: Climb +7, Hide +4, Spot +4.[/SBLOCK]
 

Garon moves Arodan closer to the wizard's images and directs him to attack them while he swipes at some himself. One has to be the real thing!

[sblock]
5' step to K62

Ride Check (1d20+10=25)

He and Arodan full attack those images around him. Directing Arodan to attack the image in L61. He starts in J61 and then K61.

First Attack (1d20+13=32)
Second Attack (1d20+8=28)

Arodan
Arodan Attack (1d20+6=14)

Won't roll damage since most of these will be just image poofs but two possible crits from Garon (19 and 20)
[/sblock]
 

A strange, huge beetle appears in front of Maor and scurries away towards the female wizard. "I think not, love" he smirks at her, "but perhaps a beetle will do instead?"
As the beetle speeds towards her, Maor focuses on the second wizard. Charging, he tries to bring his sword to bear.

OOC: Beetle charges to G58, attacks female wizard (attack 26, damage 5), check for critical (1d20+6=14).
Maor charges to J62 (?! Aren't the images supposed to be in one square?), attacks male wizard (attack 19, damage 10).


[sblock="beetle stats"]Augmented Celestial Giant Bombardier Beetle
Size/Type: Medium Magical Beast [Extraplanar]
Hit Dice: 2d8+8 (17 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 16 (+6 natural), touch 10, flat-footed 16
Base Attack/Grapple: +1/+4
Attack: Bite +4 melee (1d4+4)
Full Attack: Bite +4 melee (1d4+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Acid spray
Special Qualities: Darkvision 60 ft., vermin traits, resistance to acid 5,
cold 5, and electricity 5, spell resistance 7
Saves: Fort +7, Ref +0, Will +0
Abilities: Str 17, Dex 10, Con 18, Int 3, Wis 10, Cha 9
Skills: —
Feats: —
Environment: Any good-aligned plane
Organization: Cluster (2-5) or click (6-11)
Challenge Rating: 2
Advancement: 3-4 HD (Medium); 5-6 HD (Large)
Level Adjustment: —

These creatures feed primarily on carrion and offal, gathering heaps of the stuff in which to build nests and lay eggs. A giant bombardier beetle is about 6 feet long. Giant bombardier beetles normally attack only to defend themselves, their nests, or their eggs.
Acid Spray (Ex): When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based.

Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (+2) against an evil foe. [/sblock]
 

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