A strange, huge beetle appears in front of Maor and scurries away towards the female wizard.
"I think not, love" he smirks at her,
"but perhaps a beetle will do instead?"
As the beetle speeds towards her, Maor focuses on the second wizard. Charging, he tries to bring his sword to bear.
OOC: Beetle charges to G58, attacks female wizard (attack 26, damage 5), check for critical (1d20+6=14).
Maor charges to J62 (?! Aren't the images supposed to be in one square?), attacks male wizard (attack 19, damage 10).
[sblock="beetle stats"]Augmented Celestial Giant Bombardier Beetle
Size/Type: Medium Magical Beast [Extraplanar]
Hit Dice: 2d8+8 (17 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 16 (+6 natural), touch 10, flat-footed 16
Base Attack/Grapple: +1/+4
Attack: Bite +4 melee (1d4+4)
Full Attack: Bite +4 melee (1d4+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Acid spray
Special Qualities: Darkvision 60 ft., vermin traits, resistance to acid 5,
cold 5, and electricity 5, spell resistance 7
Saves: Fort +7, Ref +0, Will +0
Abilities: Str 17, Dex 10, Con 18, Int 3, Wis 10, Cha 9
Skills: —
Feats: —
Environment: Any good-aligned plane
Organization: Cluster (2-5) or click (6-11)
Challenge Rating: 2
Advancement: 3-4 HD (Medium); 5-6 HD (Large)
Level Adjustment: —
These creatures feed primarily on carrion and offal, gathering heaps of the stuff in which to build nests and lay eggs. A giant bombardier beetle is about 6 feet long. Giant bombardier beetles normally attack only to defend themselves, their nests, or their eggs.
Acid Spray (Ex): When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (+2) against an evil foe. [/sblock]