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Strahd's "The lost Caverns of Tsojcanth" - Game Ended successfully!


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The blue serpentine creature raise up, his upper body part sparkle to the light of the torches (or whatever source of light you carry). His lower body part is hidden and concealed in the dark pit. The creature roars and a lightning springs forward toward Drengar. The dwarf twitch in pain as the electricity shakes his body.

[sblock=Actions]
Behir – Breath weapon electricity Drengar, dmg 24.
Whisper -
Toman – .
Allyra –
Turo -
Drengar – Reflex save [Fail] .

Spells and effects:
Allyra – mage armor.
[/sblock]
 

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Rhun

First Post
Turo backs away from the pit and calls out to his god, asking Garl Glittergold to send aid against the lightning breathing lizard. Motes of gold and silver light sparkle in the air, beginning to coalesce into the form of a mighty bison.


AC 20, HP 63/63

Initiative: 4
5' step to E4.
Cast Summon Monster III, calling a Celestial Bison (to square B6/B5)

(Once the bison is there, if Drengar drops to D9 they should be flanking the thing.)


[sblock=Spell Information]
Domains
Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy
Good: Cast good spells at +1 caster level
Inquisition: +4 bonus on all dispel checks
Oracle: Cast divination spells at +2 caster level

Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds

Spells Readied
Current Spells
Orisons (DC 14): Create Water, Detect Magic x2, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor + Bless
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence + Aid
3rd (DC 17): Stone Shape, Dispel Magic, Summon Monster III, Searing Light + Magic Circle vrs Evil
4th (DC18): Divine Power, Summon Monster IV, Dismissal + Holy Smite
[/sblock]
 

renau1g

First Post
Whisper sees the explosion of lightning and decides that he wanted to be far from this creature and also his allies, no point creating a bigger target.

He moves across the room, bringing up his weapon defensively and stands against the far wall, hoping to remain hidden.

[sblock=ooc]
Move to B3,drawing +1 short sword
Standard - Total defense
Hide/MS - +15

AC 29; F/R/W: +6/+13/+11
[/sblock]
 

The blue serpentine creature raise up, his upper body part sparkle to the light of the torches (or whatever source of light you carry). His lower body part is hidden and concealed in the dark pit. The creature roars and a lightning springs forward toward Drengar.

Whisper sees the explosion of lightning and decides that he wanted to be far from this creature and also his allies, no point creating a bigger target. He moves across the room, bringing up his weapon defensively and stands against the far wall, hoping to remain hidden.

*Ping for S@S and Thanee


[sblock=Actions]
Behir – Breath weapon electricity Drengar, dmg 24.
Whisper - Move to B3,drawing +1 short sword.
Toman – .
Allyra –
Turo -
Drengar – Reflex save [Fail] .

Spells and effects:
Allyra – mage armor.
[/sblock]
 

Thanee

First Post
Allyra

Allyra backs off, back into the corridor, and conjures a cloud of shimmering particles around the creature, that glitter and sparkle and cover its whole body now.


OOC: 5-ft. step back into the corridor to G6; Cast Glitterdust on the creature (DC 17 or blinded).
 

s@squ@tch

First Post
Toman

Seeing the gout of electricity surge through his dwarf friend, Toman makes the snap decision that this thing ain't friendly.

"I do not know what type of hell-spawn perversion of dragonkind you appear to be, but I do know that my steel will be your undoing!"

He takes a small step closer to the beast as he looses his blade into a deadly pattern above his head.

[sblock=OOC]

5' step from D6 to C6, full attack on lizard boy. 2pt PA +12/+7 2d4+16 no extra 1d6 from electricity, as I assume this thing is immune to electricity.
[/sblock]
 

End of Round 1

Seeing the gout of electricity surge through his dwarf friend, Toman makes the snap decision that this thing ain't friendly.
"I do not know what type of hell-spawn perversion of dragonkind you appear to be, but I do know that my steel will be your undoing!"
He takes a small step closer to the beast as he looses his blade into a deadly pattern above his head. The blade cuts a very deep wound in the creature’s soft belly that cause him to shriek with pain.

Allyra backs off, back into the corridor, and conjures a cloud of shimmering particles around the creature, that glitter and sparkle and cover its whole body now. The spell sparkles and glitters in the wyrm’s eyes, making the creature to blink madly.

Turo backs away from the pit and calls out to his god, asking Garl Glittergold to send aid against the lightning breathing lizard. Motes of gold and silver light sparkle in the air, beginning to coalesce into the form of a mighty bison.

Feeling the electricity course through his body the dwarf flies into a rage, moves up to the creature and swings his waraxe at it. The waraxe sinks deep, spraying the dwarf with a warm shower of blood.

[sblock=Actions]
Behir – Breath weapon electricity Drengar, dmg 24. Will Save [Fail]
Whisper - Move to B3,drawing +1 short sword.
Toman – move to C6, Full attack 30 and 22, dmg 42.
Allyra – 5-ft. step back into the corridor to G6; Cast Glitterdust on the creature.
Turo - 5' step to E4. Cast Summon Monster III, calling a Celestial Bison
Drengar – Reflex save [Fail], move to D8, Rage, Attack 24, dmg 11.

Spells and effects:
Allyra – mage armor.
Drengar – Rage
Turo – Summon monster III
[/sblock]
 

Round 2 - End?

It seems that the creature fell under Allyra’s spell, his eyes are swollen red with tears ... and not of joy. The creature, by mistake or willingly, loosens his grip from the pit’s ledge and tries to flee back to the darkness of the earth.
He manages to duck from the Toman’s blade by inches, but Drengar nails his waraxe to the back of the creature before the blue wyrm dives back to the darkness.

Drengar eyes catch a glimpse of the outline of the creature he dig into the earth of the vertical pit’s wall and flees down to the unknown.

*Turo can choose to end the spell and not lose it.
*Wow...Toman is a killing machine ... hmmm, I’ll try to find a match for him.


[sblock=Actions]
Behir – Dropping back to the pit
Whisper - .
Toman – AoO vs. Behir 15.
Allyra – .
Turo -
Drengar – AoO vs. Behir 27, dmg 12.

Spells and effects:
Allyra – mage armor.
Drengar – Rage
[/sblock]
 

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