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Strahd's "The lost Caverns of Tsojcanth" - Game Ended successfully!

s@squ@tch

First Post
Toman

Hearing no sound come from the dropping of rocks piques the warrior's interest.

He picks up another rock, then chants a few arcane syllables, causing the rock to glow with a magical light.

He then drops it down the shaft, watching the sides of the shaft for any holes, as well as seeing how far down the light goes.....

OOC: Cast Light upon rock, then drop in shaft.
 

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Turo search the room and finds nothing but dead roaches, bones, rotting fungus and rock debris.
Dropping the little rock to the pit, Toman finds out that the pit is approximately 10 feet. in diameter almost all the way down, looks like an old natural well, thought it is dry now and the bottom is far far away. Finally, the light source you dropped vanishes without a sound, but a glitter of water appeared for a moment and carried the rock to unknown depth.
As for side passages, you think you saw one deep below.
 


renau1g

First Post
Whisper approaches as the others are staring in the well. "Someone could always just lower you down?" he suggests, as the ninja moves to the edge of the pit and begins to lower himself in.

The way is not easy for the accomplished climber as he struggles to find hand holds.

[sblock=ooc]
climb (1d20 11=14) doh!
[/sblock]
 

Rhun

First Post
Turo raises an eyebrow as their new companion begins to lower himself into the pit. "Don't you at least want a rope?" he asks incredulously.
 

renau1g

First Post
[sblock=ooc]
He should have used a rope, but then again, he also should have little difficulty climbing down with a +11... I sure hope the DC is only 15 else Whispers going to get all wet
[/sblock]
 



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