Stupidest things PCs/DMs have done

DrNilesCrane said:
I asked the players “So what were you thinking?” The “bully” just wanted to kill stuff. The other players were wishy-washy and couldn’t say why they had gone along with it…” guess it was the thing to do.” HUH?

Pretty much sums up the story I gave above about my recent ill-fated campaign. One idiot who "just wants to kill stuff" and a bunch of wishy-washy players who don't want to make decisions.

Part of the problem, game wise, is having one guy who speaks up and leads the party into danger, while the other players are passive.


Of course, that too could describe just about any group of youthful trouble makers. One or two boys who want to start something, cause some excitement, and a bunch of guys who go along 'just because'. Later, they'll tell their parents and/or the Police "I don't know" when asked why they did it.
 

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Honestly I don't think this will top some of the storys already on this thread but he are a few of mine.

In a 2nd edition game we were playing in one player decided to create an elementalist of fire. Now in the game we are playing we generally had alot of time on boats and such. Well, he also (not thinking of the world we were in) to include in his character history that he hates water and can't swim. That player also never told us this until after I killed him, but heres the just of what happened.

group is in search of a sea dragon, we had just finished off a group of mountian giants and found a large gap inbetween the mountians. There was a small ledge that a skilled thief (my NE thief) might be able to walk along. DM tells us that would take to long so the dwarf fighter looks down and see's a large pool of water about 50 - 100 ft down. And thinks that there is a hole or something in the middle. and tells the group to jump in. Some how I got moved to the back of the group as everyone but the elementalist and myself jumps in.

"hey are you going to jump down or what." I asked
"ummm....no" and he takes a step back
"are you scared of water or something"
"ummm....No" (I think he was trying to be macho in character or something since I was running a female elf)
"Okay..." I pass note to DM and tell him I push the fire guy off the mountian....
DM then passes note to elementalist and we then find out the he can't swim and drowned.

Same player in the RttoH, created a wizard. DM made this one alot harder then it was in the book. decided instead of casting spells at the horde of demons charging us that he was going to charge right at them instead.....we all then ran away....

My game, my brother in laws rouge decided to look around the wizards room and found a button that said "DO NOT PUSH"...he wanted to make a will save to see if he would resist the urge to press it....and when he failed pushed the button while ignoring the crys from the wizard to stop. he was a male saytr rouge, and now....is a female elven rouge....and is none to pleased with his new found body....
 

ME: Okay, the Prince just walked into that room, got hit by a magical ray, failed his saving throw, and disappeared. Either he got transported somewhere else, or that was a disintegration trap. Now, I say that we all walk into the room one-by-one and let the ray hit each of us so that we can go and rescue him.

OTHER PLAYERS: We don't know....

ME: Look, (the DM) isn't going to kill the whole party. And besides, I think I'd rather have my character die here than have to go back and explain to the king what we let happen to his son.

OTHER PLAYERS: Well, when you put it like that....

(One minute and four or five failed saving throws later.)

DM: Well, that's it for this campaign.
 



While traveling the river Styx, Aefrel (being curious) looked over the side.

There was a splash of water and suddenly the last 40 years of his life vanished... he was a young elf happy in the woods, then bam, "AAGHHHH! I'm in a boat with a bunch of mercs and a very intimidating half-demon!"

So, as the party tries to calm Aefrel down, he has a TRUE role-playing moment, "Mr. GM sir, do I know the water is dangerous?"

"Well, I guess you don't, no."

"I dive overboard."

"You forget how to swim and drown."

"Glub, glub?"
 

"Only six inches long? Ha... Wait, you don't mean six scale inches, do you?"

This was said in a miniaturefigures game. The character itself was 3/4" high.
 

Back in the good ol' 1E days, I was a paladin in a fairly large party (nine characters) stomping through a dungeon. We were all still 2nd/3rd level, mind you.

In one room the halfling thief finds a skull sitiing in a pile of dust. Gems in the eyesockets and some of the teeth. The magic-user tells him to not touch it. I admit to a bit of metagaming, I thought, "Nah, couldn't be a demilich... Could it?" The halfling decides that he's gonna get those gems despite the objections of the magic-user and the two clerics in the party.

A few horrible death attacks and some VERY lucky saves later, the skull hovers back down to the ground and rests silently again. Amazingly, none of the characters died. The demilich targeted the magic-user first and he was PISSED (both in and out of character). My paladin is just chiming in about not touching creepy skulls when the halfling thief's player boldly states; "We made the saves before, we can do it again. Besides, it's not like I'm the one making the saves..." And goes for the gems again.

Our party runs like hell and leaves the halfling thief to his fate. The player was upset that we 'let' the demilich get him. The DM even said something to me about violating my code of conduct by not trying to save him. After the game, we worked it out and it was a fun experience for all (except for the thief's player, who suddenly lost interest in playing D&D when the party wasn't terribly interested in pulling him out of hot water all the time).
 

RBDM Core!

HERE is a new candidate for extreme PC stupidty ... feel free to read the whole thread.

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-Samir is the TPKillah

 

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