Re: Turtlefolk
I don't have any Mystara- amazing, since I have most of everything from that era- but I can see them as:
1) Starting off size S, and growing one size category every 5 levels
2) Natural Armor (increasing with age)
3) Natural attack (snapping bite increasing with size)...possibly with an Engulf as well.
4) Powerful build and stability
5) Natural sense of direction
6) Land movement 15' at all sizes and encumberances, 30'+ in water
7) Hold breath 4x normal
8) Torpor (Cold sensitivity that affects them like a Slow spell).
9) Racial penalties to a host of Dex based skills and initiative.
I don't have any Mystara- amazing, since I have most of everything from that era- but I can see them as:
1) Starting off size S, and growing one size category every 5 levels
2) Natural Armor (increasing with age)
3) Natural attack (snapping bite increasing with size)...possibly with an Engulf as well.
4) Powerful build and stability
5) Natural sense of direction
6) Land movement 15' at all sizes and encumberances, 30'+ in water
7) Hold breath 4x normal
8) Torpor (Cold sensitivity that affects them like a Slow spell).
9) Racial penalties to a host of Dex based skills and initiative.