Summon: MTG Experts!

Calling the Magic the Gathering knowledgable ...

I'm not a Magic player. Never had the interest; the CCG format is a real turnoff. I don't likw not knowing what I'm buying. But ... they announced a Lord of the Rings set, and I'm a sucker for all things LotR. I'd like to pick up some LotR themed cards, enough for some casual games. I'm not expecting the game play to be particularly strong for LotR, but I'd be happy to be surprised. Something with an initial fixed distribution would be preferred -- does Magic do anything like that?

I see preorders are up, but there are no descriptions so I have no idea what any of those things mean (other than I know the $5 booster pack is like a pack of 10 random cards). Any suggestions?

Oh, the prices are a bit of a shock for just cards, and this from a guy already in an abusive relationship with a game company over LotR minis!
 

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James Gasik

Pandion Knight
Supporter
Calling the Magic the Gathering knowledgable ...

I'm not a Magic player. Never had the interest; the CCG format is a real turnoff. I don't likw not knowing what I'm buying. But ... they announced a Lord of the Rings set, and I'm a sucker for all things LotR. I'd like to pick up some LotR themed cards, enough for some casual games. I'm not expecting the game play to be particularly strong for LotR, but I'd be happy to be surprised. Something with an initial fixed distribution would be preferred -- does Magic do anything like that?

I see preorders are up, but there are no descriptions so I have no idea what any of those things mean (other than I know the $5 booster pack is like a pack of 10 random cards). Any suggestions?

Oh, the prices are a bit of a shock for just cards, and this from a guy already in an abusive relationship with a game company over LotR minis!
So Magic isn't especially hard to learn, but there are nuances to the rules (of which there are many, to deal with a lot of edge cases) that even masters of the game can be surprised by. If you play casually with friends, this won't be a big deal (unless your friends are ultra competitive jerks, lol).

I can't speak to how balanced the set will be for new players, but bear in mind that Wizards wants people to buy cards, so there are definitely going to be rare powerful cards that will be miserable to play against if someone plays one.

There will definitely, however, be preconstructed decks; I'd use these to play the game.

As for the cards themselves, honestly, I wouldn't buy boosters. It would take a lot of money to collect them all that way, or get the ones you want. Best to wait until the set comes out and purchase anything you want on the secondary market on a website like Card Kingdom or something.

And for play purposes, unless you plan on going to some sanctioned event, I suggest looking into proxies. There's no reason to pony up 50 bucks or more for a card to play a game for fun.
 

Mad_Jack

Hero
Honestly, if you're not already a Magic player, don't even bother...

But if you do check it out, go for the $17.99 starter kit - it comes with two premade decks.

As I said, though, if you're just getting it for the LotR connection, it's probably not worth it - regardless of the themes of the various sets, they don't really change the basic game play all that much. Playing M:tG with the LotR set isn't going to feel like playing a LotR card game.
 
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Dannyalcatraz

Schmoderator
Staff member
You’re probably better off tracking down one of the actual LotR CCGs than this MtG set.

1) I’d be surprised if shoehorning Middle Earth magic into MtG mechanics would convey the right feel. The LotR CCGs were designed from the start to evoke the books (and possibly the movies- I don’t remember).

2) the way MtG handles rarity means the character cards you want would be devilishly hard to acquire. As I recall, the LotR CCGs, the famous characters appear on several cards.
 



Vael

Legend
Calling the Magic the Gathering knowledgable ...

I'm not a Magic player. Never had the interest; the CCG format is a real turnoff. I don't likw not knowing what I'm buying. But ... they announced a Lord of the Rings set, and I'm a sucker for all things LotR. I'd like to pick up some LotR themed cards, enough for some casual games. I'm not expecting the game play to be particularly strong for LotR, but I'd be happy to be surprised. Something with an initial fixed distribution would be preferred -- does Magic do anything like that?

I see preorders are up, but there are no descriptions so I have no idea what any of those things mean (other than I know the $5 booster pack is like a pack of 10 random cards). Any suggestions?

Oh, the prices are a bit of a shock for just cards, and this from a guy already in an abusive relationship with a game company over LotR minis!

Expect the game to be a game of Magic, with LotR styling. But here's a quick breakdown of sealed product.

Draft Boosters: The standard booster, these are primarily used for Limited play, Drafting or playing Sealed.
Set Boosters: These aren't designed so much for gameplay but for cracking for fun. You can get art cards and other such stuff. They're ... fine, but confusing.
Collector Boosters: Blinged out foils, specific alt art cards are in these, but these are whale products and tbh, I dislike them and never recommend buying them.

Commander Decks: If you want an honest recommendation, these are what I would buy. Commander is the main casual (multiplayer) format, it's the only main format I play, and precon decks have gotten to be very good out of the box experiences to play magic. The Warhammer decks from last year are considered some of the best decks made and sold by WotC, and I kinda expect these to be of similar quality. Even the reprint cards are going to have LotR art, so they should be pretty good. If you decide to get all four, know that they are designed and tested against each other.
 


Draft Boosters: The standard booster, these are primarily used for Limited play, Drafting or playing Sealed.
click, whistle

You’re speaking Dolphin, man — can you translate? I’ve never played the game. The rest I followed.

Seems like the Starter would be good. $200 for four Commander decks is insane for four decks of cards.
 

Mad_Jack

Hero
click, whistle

You’re speaking Dolphin, man — can you translate? I’ve never played the game. The rest I followed.

Seems like the Starter would be good. $200 for four Commander decks is insane for four decks of cards.

Draft boosters are the standard packs of random Magic cards... He's mentioning the different types of public tournament play formats, which you can completely ignore if you're just playing a game with friends...

The Commander decks are specifically built for the Commander format, which is different than just playing the standard game... In Commander, you play a hundred card deck where you can only have one of each non-land card, and a Commander card that has special abilities that you can use in the game.
A regular game deck isn't limited to a certain number of cards, although most decks are 60 cards including basic lands, and you're limited to four of each non-land card. There are no Commander cards in the standard game. The different tournament formats that Vael mentioned have rules and limitations about which sets of Magic cards you're allowed to have in your deck.
 
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@Olgar Shiverstone
okay, unlike a Living card game, Magic is primarily designed to be COLLECTABLE. The point is that you're intentionally supposed to buy the random packs to chase after the one card or cards that you want. Or you buy them as singles from places that sell singles.

So for Magic the gather there are a number of formats MTG Formats | Magic: The Gathering

There are also different ways to get the cards you want:
1. is cracking open packs (can be very price and RNG)
2. buy them as singles off the secondary market (tcgplayer, coolstuffinc etc)
3. Buy in bulk (draft booster box, the other boosters boxes)

As for the various packs:

Draft Booster is the modern name for the original booster product. They have a fixed distribution based on rarity. A draft booster pack contains sixteen cards: fifteen Magic cards and a marketing card / token.[3][4] Of the fifteen Magic cards, one is a basic land, ten are common, three are uncommon, and one is rare or mythic rare. There is also a chance for one of the common cards to be replaced by a premium foil card of any rarity. This results in a booster pack with one basic land, one foil card, nine common cards, three uncommon cards, and one rare or mythic rare card.

Collector boosters were introduced for Core Set 2020. They are targeted at collectors and sold for $12.99. Unlike draft boosters, which optimize the draft experience with a lot of repetition and a huge number of commons, collector boosters are maximized for more diversity in content, with more rares, foils, extended art, borderless planeswalkers and showcase cards

Jumpstart packs let players new and returning alike mix, match, and enjoy the mayhem of unique themes with each latest release.[1] Jumpstart packs in Dominaria United and beyond follow the original Jumpstart release where each pack is a hidden theme to discover when you open, and shuffling any two packs together is all you need to be ready to play.

Each Jumpstart booster includes a half deck (20 cards). All 20 cards fit a theme, and most themes have multiple variations. Each set will include several themes, each feeling right at home with what the set offers players. The packs feature cards from the relevant set, including a rare or mythic rare, two foil basic lands, and a mechanically unique rare especially designed for the Jumpstart pack.

The bundle (formally called a fat pack) will have between 8 and 10 boosters, along with lands and a special spin-down die.

The starter kit Contents
Set Boosters are targeted to players that are not interested in Draft or Limited, but enjoy the excitement and surprise of cracking boosters. They sell for about $1 higher than Draft Boosters. Each pack comes with fourteen objects, twelve of which are Magic playing cards. The other pieces are an Art card and a Marketing card / Token. There is a 25% chance that the latter is replaced by a card from "The List", which is a reprint from another set with its original expansion symbol. A card of The List is often surprising for unsuspecting buyers who think they have purchased a product focused on the set in question (as the name implies).

If you're not looking to play but just collect the cards then, I would suggest picking up singles or buying a couple of boxes and then selling any of the high-value duplicates to get what you want, that you didn't open. You'd also want to pick up the commander decks.

Draft boosters are the standard packs of random Magic cards... He's mentioning the different types of public tournament play formats, which you can completely ignore if you're just playing a game with friends...

The Commander decks are specifically built for the Commander format, which is different than just playing the standard game... In Commander, you play a hundred card deck where you can only have one of each non-land card, and a Commander card that has special abilities that you can use in the game.
A regular game deck isn't limited to a certain number of cards, although most decks are 60 cards including basic lands, and you're limited to four of each non-land card. There are no Commander cards in the standard game. The different tournament formats that Vael mentioned have rules and limitations about which sets of Magic cards you're allowed to have in your deck.
Almost right Commander decks can have cards from any set that was made including what's currently allowed in standard, so yes a standard 60-card deck can in theory have commander cards (mainly being legendary creatures) in them.


I quit when they turned the game into loot boxes and mythic rarest were made for standard play.
So you first quit when the game was created and then further quit when mythic was introduced? lol
 

Vael

Legend
click, whistle

You’re speaking Dolphin, man — can you translate? I’ve never played the game. The rest I followed.

Seems like the Starter would be good. $200 for four Commander decks is insane for four decks of cards.

Sorry, there are two major Magic games.

Limited is where you open a few packs and build the best deck out of what you open. There are two main types: Sealed and Draft. In Sealed, you generally open 6 packs of Draft Boosters, and build the best deck you can out of the cards in those packs (and only those packs). Draft, generally 4-8 players each have 3 packs, but instead, you open a pack, pick one card, pass the others to the player beside you and then pick one card out of the cards passed to you, until all the cards have been picked. Then build a deck out of all those cards.

Constructed is where you build a deck within certain format guidelines, but you can use any card that is legal for that format. There are many types of Constructed formats. Standard, Modern, Commander, Pioneer are all Constructed formats and all have different cards you can use.

Honestly, though, this is just background info that you don't necessarily need. If you just buy the four Commander decks, they are solid value and don't need anything else and make a fairly self-contained game.
 

Zardnaar

Legend
@Olgar Shiverstone
okay, unlike a Living card game, Magic is primarily designed to be COLLECTABLE. The point is that you're intentionally supposed to buy the random packs to chase after the one card or cards that you want. Or you buy them as singles from places that sell singles.

So for Magic the gather there are a number of formats MTG Formats | Magic: The Gathering

There are also different ways to get the cards you want:
1. is cracking open packs (can be very price and RNG)
2. buy them as singles off the secondary market (tcgplayer, coolstuffinc etc)
3. Buy in bulk (draft booster box, the other boosters boxes)

As for the various packs:

Draft Booster is the modern name for the original booster product. They have a fixed distribution based on rarity. A draft booster pack contains sixteen cards: fifteen Magic cards and a marketing card / token.[3][4] Of the fifteen Magic cards, one is a basic land, ten are common, three are uncommon, and one is rare or mythic rare. There is also a chance for one of the common cards to be replaced by a premium foil card of any rarity. This results in a booster pack with one basic land, one foil card, nine common cards, three uncommon cards, and one rare or mythic rare card.

Collector boosters were introduced for Core Set 2020. They are targeted at collectors and sold for $12.99. Unlike draft boosters, which optimize the draft experience with a lot of repetition and a huge number of commons, collector boosters are maximized for more diversity in content, with more rares, foils, extended art, borderless planeswalkers and showcase cards

Jumpstart packs let players new and returning alike mix, match, and enjoy the mayhem of unique themes with each latest release.[1] Jumpstart packs in Dominaria United and beyond follow the original Jumpstart release where each pack is a hidden theme to discover when you open, and shuffling any two packs together is all you need to be ready to play.

Each Jumpstart booster includes a half deck (20 cards). All 20 cards fit a theme, and most themes have multiple variations. Each set will include several themes, each feeling right at home with what the set offers players. The packs feature cards from the relevant set, including a rare or mythic rare, two foil basic lands, and a mechanically unique rare especially designed for the Jumpstart pack.

The bundle (formally called a fat pack) will have between 8 and 10 boosters, along with lands and a special spin-down die.

The starter kit Contents
Set Boosters are targeted to players that are not interested in Draft or Limited, but enjoy the excitement and surprise of cracking boosters. They sell for about $1 higher than Draft Boosters. Each pack comes with fourteen objects, twelve of which are Magic playing cards. The other pieces are an Art card and a Marketing card / Token. There is a 25% chance that the latter is replaced by a card from "The List", which is a reprint from another set with its original expansion symbol. A card of The List is often surprising for unsuspecting buyers who think they have purchased a product focused on the set in question (as the name implies).

If you're not looking to play but just collect the cards then, I would suggest picking up singles or buying a couple of boxes and then selling any of the high-value duplicates to get what you want, that you didn't open. You'd also want to pick up the commander decks.


Almost right Commander decks can have cards from any set that was made including what's currently allowed in standard, so yes a standard 60-card deck can in theory have commander cards (mainly being legendary creatures) in them.



So you first quit when the game was created and then further quit when mythic was introduced? lol

Its always gad a loot box aspect.

I quit when they made a deck called mythic and Jace the Mindsculptor hit $100 each. And Tarmogoyf as well.
So instead of a competing deck around s few hundred dollars they were hitting $1000.

Bit rich for my tastes.
 
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Vael

Legend
First previews of the set are coming down:
 

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Eyes of Nine

Everything's Fine
If you are a collector, and also have money to burn, I would buy:
1-3 Set booster boxes
1 set of the commander decks
Fill in holes in collection on secondary market. Note, rare and/or "good" cards will by in large increase in value until they rotate out of Standard* format, at which point most will suck in Vintage/Legacy** format and may go down in value a bit. However if they are just good good, then they'll never go down in value and it's worth biting the bullet and buying - if you are looking to get every card or close.
You should probably also decide early on whether you want every version of every card in which case you'll have to invest serious coin in chasing down foils, full-width art, manga art, etc etc since those cards are called "chase cards" to get collectors to chase finding those cards by opening packs.

*Standard format is constructed decks where you can only use cards from sets within the past 2-3 years
**Vintage/Legacy are two similar formats that are constructed decks where you can use cards from almost all sets (back to 1993!), not including banned cards
 

If you are a collector, and also have money to burn, I would buy:
1-3 Set booster boxes
1 set of the commander decks
Fill in holes in collection on secondary market. Note, rare and/or "good" cards will by in large increase in value until they rotate out of Standard* format, at which point most will suck in Vintage/Legacy** format and may go down in value a bit. However if they are just good good, then they'll never go down in value and it's worth biting the bullet and buying - if you are looking to get every card or close.
You should probably also decide early on whether you want every version of every card in which case you'll have to invest serious coin in chasing down foils, full-width art, manga art, etc etc since those cards are called "chase cards" to get collectors to chase finding those cards by opening packs.

*Standard format is constructed decks where you can only use cards from sets within the past 2-3 years
**Vintage/Legacy are two similar formats that are constructed decks where you can use cards from almost all sets (back to 1993!), not including banned cards
So, the LotR cards are going to be only modern playable in meaning you can play them in Modern, Legacy, Vintage and Commander. Then that price hit will be only a few cards due to playability in those formats. I reckon that most of the price points for the cards will be due to collectors driving the prices.
 

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