Sundering a ring?


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blickish said:



Yeah, and I have 50% cover because you can only see the half of me that's facing you. Oh, wait, I probably get a cover bonus from my armor, too, like 75%. Can't see through armor!

I know you were beign sarcastic blick, but I was just thinking about this and thought it was funny. You actually do have have cover 50% If the shot is missed because of the cover though, it hit the cover. Since the thing that is covering you is yourself, it cancels eachother out. As for the armor, you are correct. The armor id covering you, but how much it covers depends on the armor. leather armor covers enough for a +1 (It takes into account the ease at whick attacks go through it) And Full Plate covers you enough for +8. Almost completly. They change the name to an armor bonus, and took away all the damaging armor to make it simpler in this case. Bang, you were 100% right :)
 

Re: Without trying to say whether you "should" or "shouldn't" allow it IYC...

Errant said:
Lastly, I'd say any damage "left over" from destroying the ring would be passed on to the ring's wearer (another reason to make the wearer's AC the base). You may not sever the wearer's finger, but odds are you'd gash it pretty good & make it sting a lot.

Question. If your evil Barbarian NPC sunders your wizard's ring, and deals so much damage to the ring that 57 points are left over, how are you gonna tell your player that he just took 57 points of damage in the finger without it being turned into mulch? More importantly, how are you gonna tell him all this without him leaping across the table and throttling you?
 

Re: Re: Without trying to say whether you "should" or "shouldn't" allow it IYC..

kreynolds said:


Question. If your evil Barbarian NPC sunders your wizard's ring, and deals so much damage to the ring that 57 points are left over, how are you gonna tell your player that he just took 57 points of damage in the finger without it being turned into mulch? More importantly, how are you gonna tell him all this without him leaping across the table and throttling you?

Well, I certainly won't argue that the rules seem a bit... odd ... in this area. By the rules, you can attack a ring on someone's finger. But you can't attack the finger itself.

Odd? Sure. But that's the rules. Anything else is a house rule - which, by the way, might be well-advised, but a house rule nonetheless.
 
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Re: Re: Re: Without trying to say whether you "should" or "shouldn't" allow it I

Artoomis said:
Odd? Sure. But that's the rules.

It is odd, but I'm just fine with that. Expanding the rules for this just opens up a can of worms that I don't wanna deal with.
 


Re: Re: Without trying to say whether you "should" or "shouldn't" allow it IYC..

kreynolds said:


Question. If your evil Barbarian NPC sunders your wizard's ring, and deals so much damage to the ring that 57 points are left over, how are you gonna tell your player that he just took 57 points of damage in the finger without it being turned into mulch? More importantly, how are you gonna tell him all this without him leaping across the table and throttling you?

even more importantly... how are you gonna tell him that he has to make a Fort save or die, too!

ya massive damage! :D
 

Re: Re: Re: Without trying to say whether you "should" or "shouldn't" allow it I

mzsylver said:


even more importantly... how are you gonna tell him that he has to make a Fort save or die, too!

ya massive damage! :D

It makes perfect sense to me. You deal 57 points of damage to someone's ring, it's gonna hurt.


Hong "this is not your typical sharp, stabbing pain" Ooi
 

Re: Re: Without trying to say whether you "should" or "shouldn't" allow it IYC..

kreynolds said:
Question. If your evil Barbarian NPC sunders your wizard's ring, and deals so much damage to the ring that 57 points are left over, how are you gonna tell your player that he just took 57 points of damage in the finger without it being turned into mulch? More importantly, how are you gonna tell him all this without him leaping across the table and throttling you?

Mechanically, that’s why I use an AC 8 points higher than the PC’s existing AC. If that can be hit, the player can be hit to, so he shouldn’t be too fussed.

Storytelling wise, I describe the way the PC tries to avoid the blow, only to see his opponent’s blow narrowly avoid taking his hand off, before slamming the head of his weapon into the PCs side.

Thankfully, I doubt my players would try something so radical, but I like to abide by the principle “don’t say ‘no’, just tell them how hard it would be” except where there’s a specific rule that says otherwise), so just in case it'd help someone else who thinks as I do, I offered my take.
 

Re: Re: Re: Without trying to say whether you "should" or "shouldn't" allow it I

Errant said:
except where there’s a specific rule that says otherwise

That's funny. 'Cause there is a specific rule that says otherwise. It's called attacking a worn or carried object! :)
 
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