Normally you need to make an opposed attack roll to strike a foe's weapon or shield, but if the item you're striking is not a melee weapon or a shield, just use the rules for striking a held, carried, or worn object (pages 135 and 136 in the Player's Handbook). Again, you'd normally trigger an attack of opportunity for striking the foe's equipment, but a foe armed with a ranged weapon doesn't threaten you.
Sodalis said:what I am wondering- without spoiling the adv, assuming that the cat metal thingy has a +4 mouth, how hard is it to sunder (break) a weapon?
durath said:Not how I would have ruled but thats what house rules are for.
durath said:Seriously, in the campaign I play in we have house-ruled that a bow can be used as a melee weapon doing a 1d3 damage and everyone is considered non-proficient for this purpose. I mean really if you can use an arrow to stab you can use a bow to do a little poke-check.
It just seemed silly that you basically have the equivalent of a staff and couldn't use it for AoO.
hong:
I think your DM just got annoyed at your super-rogue.
Moral of the story: don't annoy the DM.
Sodalis said:I still think that the book stating that the defender gets an opposed attack roll, in order to either move the weapon out of the way, or that the weapon is used to defend itself. In either case, the defender gets an opportunity to save the weapon.