Artoomis
First Post
First, sunder is a special term in 3e:
This refers to:
Which is different from:
There you have it - all the rules in one place (except the DMG variant kreynolds referred to).
The bottom line?:
You can only Sunder a weapon or shield.
Attacking an item in use provokes an AoO, but not if the item is not in use. Any item can be attacked, but only weapons can be sundered.
With the exception of certain creatures with special rules (Beholder, Hydra, et. al.), and without variant rules, you can't disable or destroy a monster natural weapons.
Sunder [General]
Prerequisites: Str 13+, Power Attack.
Benefit: When the character strikes at an opponent’s weapon, the character does not provoke an attack of opportunity.
This refers to:
Strike a weapon [Standard][AoO: Yes]
Description: A character can use a melee attack with a slashing or bludgeoning weapon to strike a weapon or shield that a character's opponent is holding. The attacking weapon must be no more than one size category smaller than the weapon attacked. (Treat a buckler as Small, a small shield as Medium-size, a large shield as Large, and a tower shield as Huge.) Doing so provokes an attack of opportunity from the opponent because the character is diverting it's attention from the opponent to the opponent's armaments.
Which is different from:
Strike an object [Standard][Aoo: Maybe]
Attacking an inanimate, immobile object not in use by a character does not provoke an attack of opportunity. An inanimate, immobile object has an AC of:
10 - 5 for no Dexterity + its size modifier.
Immobile objects are easy to hit. With a melee weapon, the character gets a +4 bonus to the attack roll. If a character takes a full-round action to line up a shot (as with the coup de grace against a helpless foe), the character gets an automatic hit with a melee weapon and a +5 attack bonus with a ranged weapon. (Objects, however, are immune to critical hits.)
Animated objects count as characters for AC purposes.
Attacking a held, carried, or worn object provokes an attack of opportunity. Objects that are held, carried, or worn by a character, are harder to hit. The object uses the character's Dexterity modifier (not its own –5) and any magic deflection bonus to AC the character may have. The attacker doesn't get any special bonus for attacking the object. If the target object is in the opponent's hand, it gets a +5 AC bonus because the opponent can move it quickly out of harm's way.
Table: Size and AC of Objects
Size AC Modifier
----- -----------
Colossal -8
Gigantic -4
Huge -2
Large -1
Medium-size +0
Small +1
Tiny +2
Diminutive +4
Fine +8
There you have it - all the rules in one place (except the DMG variant kreynolds referred to).
The bottom line?:
You can only Sunder a weapon or shield.
Attacking an item in use provokes an AoO, but not if the item is not in use. Any item can be attacked, but only weapons can be sundered.
With the exception of certain creatures with special rules (Beholder, Hydra, et. al.), and without variant rules, you can't disable or destroy a monster natural weapons.
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