Superheroes of The Trust OOC Thread (Accepting Alts)

kirinke said:
Oh, how many hero points does Hope have?

Everyone gets one at the start of every session. You could get more by having the Luck feat, but it doesn't really fit the character. You also can get more during a session in various ways, such as doing something especially heroic, something really bad happening to you (like a complication), or uses of GM Fiat (including HP use by bad guys).

Some in the group BTW post very rarely, but I am not going to give up on them just yet. I will consider just letting you in without actually calling anyone dropped, but I'd have to tihnk about how to work you in.
 

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DM_Matt said:
She can spend a hero point on extra effort to up it by 2. I refresh hero points at the end of each fight, so she'd have one less in the next fight.

No- she can use Extra Effort to up the rank of Mind Control by 2. Then, if she wants to negate the Fatigue from the hero point, she can spend a hero point. Or she can wait a while (an hour, iirc) and get a check to recover from the fatigue. Of course, it can get a little abusive if players constantly use Extra Effort to out of combat to, say, Power Stunt new powers and then the GM will feel obligated to make tons of "sudden encounters" pop up to take advantage of players being fatigued for a while- so that might be a road you want to avoid going down too much.

Edit- Nitro gets to deliver his signature line! I've been waiting for this :D
 
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DM_Matt said:
Everyone gets one at the start of every session. You could get more by having the Luck feat, but it doesn't really fit the character. You also can get more during a session in various ways, such as doing something especially heroic, something really bad happening to you (like a complication), or uses of GM Fiat (including HP use by bad guys).

Some in the group BTW post very rarely, but I am not going to give up on them just yet. I will consider just letting you in without actually calling anyone dropped, but I'd have to tihnk about how to work you in.

Heh. You know me, I post nearly every day. Sometimes multiple times a day. :heh:
Maybe she could be working for that museum or tracking that nasty Faust guy at the behest of the FBI or even Interpol. I mean, he sounds like a serial killer from heck and probably has committed lots of murders in the US.
 


Matt? The uncontrolled flaw for postcognition gives Hope an extra pp and I put that extra pp into her will save. I figured with her being stubborn enough to track a guy to literal hell, that fit her character more than anything else.
 

Hmm. I know the group doesn't have a superheroic name yet. But how about the Irregulars? With a demon, angel, plant guy, two witches, a weather specialist mage, optic based guy and Mr. Nitro there, it would be a good fit. The group certainly is an irregular bunch. ;) :p
 

kirinke said:
Matt? The uncontrolled flaw for postcognition gives Hope an extra pp and I put that extra pp into her will save.

No, it doesn't, because you are taking Postcognition as an Alternate Power of a different power that is the base power for the Array it is in (and costs 13 pp, so you can spend 1 pp to gain any alternate power that would cost 13 pp or less if taken as a stand-alone power). So adding the Postcognition power only costs 1 pp, regardless of whether you take the Uncontrolled flaw on it or not.

In fact, you could add Uncontrolled Precognition (certain to drive Matt crazy!) to the same array slot and it would still cost 1 pp to have Super-Senses 8 (Precognition and Postcognition- Flaw: Uncontrolled). But this is why Alternate Powers can get a little out of hand. So you should stick to the power that makes sense- in this case, Uncontrolled Postcognition.
 

Ahh. Okay. I'll change it. Heh. Postcognition works best for Hope anyway. It gives her an insight on the crime in question, even though it can be very uncomfortable at times.
 
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kirinke said:
Hmm. I know the group doesn't have a superheroic name yet. But how about the Irregulars? With a demon, angel, plant guy, two witches, a weather specialist mage, optic based guy and Mr. Nitro there, it would be a good fit. The group certainly is an irregular bunch. ;) :p

So the only characters that aren't weird are Nightweaver and Shooting Star? Optic seems the most normal. Plus most super teams are really weird if there's no unified origin. A Norse god, rich genius inventor, and an enhanced soldier frozen during WW2? An invincible alien, warrior from a hidden mythical land, and an awesome detective? Do mixed source teams ever make sense? Having so many magical characters makes the group remarkably coherent. :)

If we don't come up with a name, media people will just make one up. On one hand, FC is normally pretty supportive of super heroes. On the other hand, we did blow up all of Oxydyne's buildings. Sure, it wasn't our attacks that did (most of) the damage. Maybe we'll be the Damage League.
 


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