surfarcher
First Post
Just posted Part 6: Construction: Traits & Spellcasting but I just could not fit Damage in... So I am working my rear end off to get it polished and up in it's own installment...
Just posted Part 6: Construction: Traits & Spellcasting but I just could not fit Damage in... So I am working my rear end off to get it polished and up in it's own installment...
Just posted Part 6: Construction: Traits & Spellcasting but I just could not fit Damage in... So I am working my rear end off to get it polished and up in it's own installment...
You are welcome! I'm glad some of the community has found it interesting.Thanks for what you've done so far!
I know and I am sorry for the delay. Thing is it already pretty long and I have hours of work left, then I need to polish it for posting. So I figured I'd have to post it separately... :-(I'm very eager to see that damage analysis; it's really about the last thing I need to really go crazy with monster conversions. I've already got a ton of tentative versions of things in a megadungeon near where the pcs will be when I start my 5e game; the more high level monsters I see, though, the less certain I feel about the damage output I've been giving them.
Me too! And the DMG.I really need that Monster Manual... 3 weeks to go...
It's indirect - for example a pure utility caster's Spellcasting Trait has no impact on it's CR.So I'm wondering what the relationship between CR and the Spellcasting trait is... Take your pyromancer example. As an 8th level caster (and no other traits/powers) it is CR 5. If the pyromancer was a 20th level spellcaster would its CR be 17? In other words, is the formula for strict casters CR = caster level - 3?
You are welcome! I'm glad some of the community has found it interesting.
I know and I am sorry for the delay. Thing is it already pretty long and I have hours of work left, then I need to polish it for posting. So I figured I'd have to post it separately... :-(
I'm working pretty hard to get it out ASAP because I know a lot of folks are waiting for it.
Me too! And the DMG.
It's indirect - for example a pure utility caster's Spellcasting Trait has no impact on it's CR.
My analysis so far has lead me to the conclusion that CR is based primarily on the Damage/Hit Points axis. So for Spellcasting to impact CR it has to make a material contribution to one or the other.
Sort of!Thanks surf! From what I've gathered 5e is a hard system to make monsters for, particularly adjudicating their Challenge Rating. There definitely seems to be a strong influence of art/DM experience with the system when it comes to predicting how a monster will handle at the table.
Does that match our guy's experiences?
Question for you:
I understand the Unicorn is a relatively low-CR Legendary monster. How does it compare to a monster of near-equal HP? Does it have a higher CR?
I do touch on this in the post, but if you are scanning the post you'll probably miss it.
Because we aren't concerned with DPR when looking at monsters because the damage/HP axis is decoupled from the AC/Accuracy axis in 5e - that's Bounded Accuracy.
That means we don't need to factor in accuracy.
Thus we can simply consider the constant for miss damage multiplication as 1. And x1 can simply be omitted as shorthand in most calculations, leaving a clearer calculation formula. But the knock-on is that we have to use a 1.5 half-damage-on-miss multiplier - 1.5 is to 1 as 0.75 is to 0.5. I do have a theory that WotC may actually be using 1.25 there but I don't have significant statistical evidence to support that supposition... Yet.