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D&D 5E Survivor 5E - Rules Options and Variants

CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 26
Healer's Kit Dependency 35
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 31+1=32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28-2=26 The root cause of every broken character build.
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

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chrisrtld

Explorer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 35
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Zio_the_dark

The dark one :)
Epic
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Omand

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20 - 2 = 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32 + 1 = 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

akr71

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 33+1=34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 27-2=25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Legatus Legionis

< BLAH HA Ha ha >
Action Options 28
Automatic Success 15
Building Strongholds 38+1 = 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8-2 = 6
 

OB1

Jedi Master
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23+1=24
Loyalty 16-2=12
Massive Damage 21
Milestone XP 3
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 6
 

Yardiff

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21+1=22
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23+1=24
Loyalty 16-2=12
Massive Damage 21
Milestone XP 3-2=1
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 6
 

Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14 - correction for #208
Massive Damage 21
Milestone XP 1
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 6
 

Undrave

Hero
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 27
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Milestone XP 0 final milestone reached
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 6
 

chrisrtld

Explorer
Action Options 28
Automatic Success 15
Building Strongholds 40
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 10
Feats 27
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 6
 

jasper

Rotten DM
Action Options 28
Automatic Success 15
Building Strongholds 40
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 10 +1 = 11
Feats 27
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 6 -2 = 4
 

Action Options 28
Automatic Success 15
Building Strongholds 40
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 11
Feats 27
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 28
Renown 18
Rest Variant - Gritty Realism 22
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

Omand

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 40
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 11 - 2 = 9
Feats 27 + 1 = 28
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 28
Renown 18
Rest Variant - Gritty Realism 22
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

Zio_the_dark

The dark one :)
Epic
Action Options 28
Automatic Success 15
Building Strongholds 40
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 28
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 28
Renown 18
Rest Variant - Gritty Realism 22
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

Eyes of Nine

Everything's Fine
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 28
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 28
Renown 18
Rest Variant - Gritty Realism 22
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

clearstream

Be just and fear not...
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 28
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 34 - 2 = 32
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 28
Renown 18
Rest Variant - Gritty Realism 22 + 1 = 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

akr71

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 28
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 32
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 28-2=26
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 32+1=33
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

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