D&D 5E Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

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A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 14
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dweller of the Forbidden City 23
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 22
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 20
S3 Expedition to the Barrier Peaks 17
S4 The Lost Caverns of Tsojcanth 23
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 5
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
X4-X5 Desert Nomads Series 6
 

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A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 14
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dweller of the Forbidden City 23
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 22
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 20
S3 Expedition to the Barrier Peaks 17
S4 The Lost Caverns of Tsojcanth 24
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 5
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
X4-X5 Desert Nomads Series 3
 


A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 14
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dweller of the Forbidden City 23
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 22
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 20
S3 Expedition to the Barrier Peaks 18
S4 The Lost Caverns of Tsojcanth 24
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 5
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
X4-X5 Desert Nomads Series 0 - Another one bites the dust
 


A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 14-3=11 Of the ones remaining you are the weakest link.
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dwellers of the Forbidden City 23 +1 =24
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 22
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 20
S3 Expedition to the Barrier Peaks 18
S4 The Lost Caverns of Tsojcanth 24
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 5
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
 

So I am occasionally going to pour out a cold one for these modules.

X4-X5 is one of my favorites (aren't they all?). One of my all-time favorite gaming sessions over a course of several weekends involved running X4-X5.

It's just a wonderful series- yeah, there's some of the cliches, but it's a great mix of elements that is used successfully, and a ton of fun. It often gets lost in the shuffle, but it's one of the real gems.

X4 yes, not so much X5, which felt a little 'awkward'.

People criticise X4 due to its event driven nature - yes the party have a series of unavoidable encounters, but they are great, and the Abbey at the end is fantastic.

I recently ran it using 5E and we had an absolute blast. X4 converted seamlessly. X5 was more difficult and ended in a TPK, but it was a glorious TPK, and it was the party's own fault for being greedy.
 


A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 11
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dwellers of the Forbidden City 24
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 22
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 21
S3 Expedition to the Barrier Peaks 18
S4 The Lost Caverns of Tsojcanth 24
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 2
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
 

A1-A4 Scourge of the Slave Lords 19
B1 In Search of the Unknown 17
B2 The Keep on the Borderlands 22
B3 Palace of the Silver Princess 11
B4 The Lost City 20
B5 Horror on the Hill 20
C1 The Hidden Shrine of Tamoachan 22
C2 The Ghost Tower of Inverness 20
D1-D3 Drow 18
EX1-EX2 Dungeonland/Magic Mirror 21
G1-G3 Against the Giants 21
I1 Dwellers of the Forbidden City 24
I2 Tomb of the Lizard King 20
I3-I5 Desert of Desolation 23
I6 Ravenloft 18
L1 The Secret of Bone Hill 15
L2 The Assassin's Knot 15
Q1 Queen of the Demonweb Pits 18
S1 Tomb of Horrors 7
S2 White Plume Mountain 21
S3 Expedition to the Barrier Peaks 18
S4 The Lost Caverns of Tsojcanth 24
T1 Village of Hommlet 21
U1-U3 Saltmarsh Series 20
UK1 Beyond the Crystal Cave 0 -- Went too far beyond the cave...
UK2 Sentinel 18
WG4 Forgotten Temple of Tharizdun 21
X1 Isle of Dread 20
X2 Castle Amber 18
 

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