Survivor Magic Rings- Feather Falling FLOATS TO VICTORY!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Animal Influence 20
Djinni Summoning 16
Elemental Command 21
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23
Regeneration 17
Resistance 20
Shooting Stars 21
Spell Storing 22 +1 = 23
Spell Turning 20
Swimming 17
Telekinesis 20
Three Wishes 17 -2 = 15
Warmth 12
Water Walking 20
X-Ray Vision 12
 

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Animal Influence 18 - if I want to influence an animal I'll either use food or a hammer
Djinni Summoning 16
Elemental Command 21
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23
Regeneration 17
Resistance 20
Shooting Stars 21
Spell Storing 23
Spell Turning 20
Swimming 17
Telekinesis 20
Three Wishes 16 - pick any three other rings on this list; they add up to this one, one wish at a time.
Warmth 12
Water Walking 20
X-Ray Vision 12
 

Animal Influence 18-2=16 "Oh wow, just what I always wanted!" -Nobody, ever
Djinni Summoning 16
Elemental Command 21
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23
Regeneration 17
Resistance 20
Shooting Stars 21+1=22 My high-school favorite.
Spell Storing 23
Spell Turning 20
Swimming 17
Telekinesis 20
Three Wishes 16
Warmth 12
Water Walking 20
X-Ray Vision 12
 

Animal Influence 16
Djinni Summoning 16
Elemental Command 21
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23
Regeneration 17
Resistance 20
Shooting Stars 22
Spell Storing 23
Spell Turning 20 + 1 = 21 just because I know a Wizard this really annoyed
Swimming 17 - 2 = 15 That kindergarten thing someone said earlier
Telekinesis 20
Three Wishes 16
Warmth 12
Water Walking 20
X-Ray Vision 12
 

Animal Influence 16
Djinni Summoning 14 - I remember starting 1st edition and being so excited to read about this ring, since I loved Arabian Nights so much. Then I read the ring and found out the Djinni was just some schlub to carry groceries and such.
Elemental Command 22
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23
Regeneration 17
Resistance 20
Shooting Stars 22
Spell Storing 23
Spell Turning 21
Swimming 15
Telekinesis 20
Three Wishes 16
Warmth 12
Water Walking 20
X-Ray Vision 12
 

Animal Influence 16
Djinni Summoning 14
Elemental Command 22
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23+1=24 Cause it's fun
Regeneration 17
Resistance 20
Shooting Stars 22
Spell Storing 23
Spell Turning 21
Swimming 15
Telekinesis 20
Three Wishes 16
Warmth 12
Water Walking 20
X-Ray Vision 12-2=10
 

Animal Influence 16
Djinni Summoning 14
Elemental Command 22
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 23+1=24 Cause it's fun
Regeneration 17
Resistance 20
Shooting Stars 22
Spell Storing 23
Spell Turning 21
Swimming 15
Telekinesis 20
Three Wishes 17
Warmth 12
Water Walking 20
X-Ray Vision 10-2=8
 

Animal Influence 16
Djinni Summoning 14
Elemental Command 22
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 24
Regeneration 17
Resistance 20
Shooting Stars 22
Spell Storing 24
Spell Turning 21
Swimming 15
Telekinesis 20
Three Wishes 17
Warmth 12
Water Walking 20
X-Ray Vision 6
 


Animal Influence 16
Djinni Summoning 14
Elemental Command 23
Evasion 20
Feather Falling 21
Free Action 22
Invisibility 19
Jumping 21
Mind Shielding 21
Protection 19
Ram 24
Regeneration 17
Resistance 20
Shooting Stars 23
Spell Storing 22
Spell Turning 21
Swimming 13
Telekinesis 20
Three Wishes 17
Warmth 12
Water Walking 20
X-Ray Vision 6
 

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