Ulorian - Agent of Chaos
Legend
Because 'Cast a Spell' is a standard action, not a move action. If you let spells be cast as move actions as well as standard actions, you'd be deviating from the letter and spirit of the rules by a large degree.Infiniti2000 said:But, more to my point, a natural Swift action spell has no relation to a standard action, so why choose a standard action and not a Move Action or other type of action?
I don't understand why there people are arguing against this. You can already cast a swift spell as a swift action in addition to casting a spell as a standard action in the same round. What's unbalancing about casting a swift spell as a swift action along with a swift spell as a standard action?
I've seen a few posts arguing that swift spells are potentially more powerful than spells designed to be cast with a standard action. That makes no sense to me: why would a designer create a spell whose purpose it is to be cast as a second spell in a round (i.e. a swift action spell) more powerful than one that is designed to be cast on its own (i.e. a standard action spell)? A swift action spell should be, if anything, weaker than a standard spell due to the advantage it gains by: 1) being cast so quickly and 2) being cast alongside a standard action spell. If there is such a swift spell (one that is more powerful than standard action spells of the same level), it is a very poorly designed one.