Thanks for the update. I really had hopes for this game but the more I found out about it the less I was interested. I loved the idea of a live DM running a digital game. I hope this doesn't damper future work on that kind of idea.
Original Post said:We can be certain that the commercial failure of Sword Coast Legends is a major factor in this. What isn't certain is the fate of the products and content that their publisher Digital Extremes promised. Digital Extremes claims that they are still planning on releasing Sword Coast Legends for both Playstation 4 and Xbox One. One can only assume that they must be contractually obligated to do so at this point, otherwise why not put this mess behind them? Hopefully this means they'll continue to run the servers necessary to run SCL as a multiplayer game. Unfortunately Digital Extremes did not mention any intent to complete the promised expansions of Community Packet 3 and Rage of Demons.
The impact this has on Wizards of the Coast and D&D seems minimal, of course. But I can't help but remember that Sword Coast Legends and its Rage of Demons DLC was the recompense that WotC gave their customers last Gen Con. Those I.O.U's seem pretty worthless now.
Aka make the DM tools actually functional as DM tools.I would not get my hopes up for the Community Packet 3 which promised to allow DMs and module creators the ability to actually edit maps and create interactive NPC dialog.