Thanks for the update. I really had hopes for this game but the more I found out about it the less I was interested. I loved the idea of a live DM running a digital game. I hope this doesn't damper future work on that kind of idea.
Digital Extremes would be foolish to even bother spending any time or money on SCL at this point. It was a dead game after only a month...releasing the console version will not suddenly raise nSpace from the dead and will only cost DE money.
I hope those who lost their jobs find new work elsewhere in short order, but I won't say I'm sorry SCL failed as spectacularly hard as it has.
I'm one of the rare people that played the game and enjoyed it. The art was gorgeous, the game play was not buggy at all, and the voice acting, and story was quite entertaining. (Yes I FINISHED the game)