Darklone said:There are some nice fairy tales where swords nicely cut through stone... if adamantinum swords work that way, why bother?
Plane Sailing said:The rules are quite clear in that the DM may rule certain weapons 'ineffective' at causing damage to a particular kind of object. The examples given are shoot a door down with arrows or bludgeon a rope in half.
I'm quite comfortable with ruling swords ineffective for chopping down doors. Want to break down a door in my campaigns? Use an axe. Want to hack through a wall? Use a pick.
Swords? cut rope and chop up monsters with em', but don't try to damage the scenery!
The point it takes an adamantine axe 1/2 the time to go through an obstacle than an adamantine sword because the axe is the right tool for the job.Aaron L said:Then you just hamstring most of the point of having an adamantine weapon right there. What's the point of having a sword that can cut through steel and then saying that wooden doors and stone walls give it trouble?
Actually the tools are in the DM's hands to do an excelent job.Deset Gled said:If you're going for realism, the biggest problem I see is that the sword can actually be damaged a lot by this type of use. Sure, the character would be able to break down a door with a sword if they try hard enough, but they might need to get a new sword afterwards, especially if the door is metal or stone. D+D does a pretty poor job of modeling this.
Ahem...Felnar said:hardness in D&D is weird
imo, hardness should serve to reduce the amount of collision energy absorbed into the object
a good rule wouldnt let wood staves break iron bars
frankthedm said:Am I the only DM who feels being swung at a hard solid object is an attack a sword is vulnerable to?