SWSE/Scum & Villany I: The Hutt's Offer (Closed)

Yeah but if I'm the medic whose's going to repair me? LOL maybe that would be good for a utility droid fix the ship and me?

HM
 

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Don't see why not. Since we are allowed the equipment droid. Just because your character is a heroic droid, doesn't mean we would lose that benefit (I hope).

Edit: KT; What about the Jensaarai? I am also having trouble finding Force Stealth. I looked it up on Wookieepedia and for Saga Edition it is split up into different things. I found the Force Power Cloak, but that is general concealment, not hiding your abilities to other force users.
 
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perrinmiller: Agent of Ossus in the Force Unleashed book has some force stealth powers (p91-92). How do you visualize your Jenassari?

HM: If I remember right there is a template for the 2-1B droid. But, play what you want. If I need to introduce a medic as an npc, I can do so. The biggest thing about battle droids and assassin droids they are mostly banned by the empire. There is a super expensive permit to have one, but you might not want to look like a common battle or assassin droid.

Here is a link to a good excel character generator if you need it. Its called Sagasheet. I think its up to version 1.4

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Thanks I will try to find it.

For Char Sheets, Myth-Weavers does Saga Sheets. It is nice and easy for PbP gaming. Unfortunately you cannot link them to your signature anymore. :(

Edit: Found it. Are you saying that you are allowing the Talent Buried Presence for any Jedi character in hiding, or does my character have to be an Agent of Ossus? It sort of makes sense that the Talent would be available to any trained Force User that survived being hunted for years.
 
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Worked a Human Jedi.
Galen Rapp
Took Piloting for the group, but can switch it to Initiative if someone else wants to be the pilot. Still not sure I am sold on the idea yet, better melee fighter builds out there I am sure.

How are we handling starting money?
 


Hey all, am thinking what if you took a doc droid, and gave it assassin droid protcols. Maybe this assassin got you during a check up, or something like that.

Right now I picture him in his lab specimen bottles everywhere with strange things floating in them. He looks up from some animal carcass on the table and asks. "Good day, how may I be of service to you." in that calm doc droid voice of his.

he's a little creepy you know.

HM
 

Well, my original idea was sorta like pilot/unarmed combatant, and I think I would like to develop it from that point. That said, perrin, I'm pretty much of the opinion that more than one pilot is always a good idea. Running a swse game on tabletop, I find that the group would have often benefitted of onether pilot when they still only had one. But that does depend on the availability of crafts to fly :D
Blackrat:That is fine. Since you are in the Ascendant game, you have a good idea of how I run the games. What about recently released/escaped from Kessel. You can keep the attitude towards the imperials.
Yeah, that's a good idea. Don't need much tweaking to the background blurb :D

Well, it seems I already had the sheet done for that other game too. Didn't even remember it :D I'll check the equipment, but I think I'm fine with these. The consept of the character in a nutshell: Pirate mechanic pilot who hits hard with his fists :D
[sblock=Naar]
Feeorin soldier 1
Background: Enslaved
Force Points 5
Init: +6; Senses: low-light vision, Perception +3

Languages: Basic, Feeorin, Huttese, Ryl

Defenses: Ref 15 (14 flat-footed), Fort 17, Will 9
hp: 32; Threshold: 17
Speed: 6 squares

Melee: Combat Gloves +4 (1d6+7)
Ranged: by weapon +2
Base Atk: +1; Grp: +6 (4+2)

Abilities: Str 17, Dex 12, Con 15, Int 14, Wis 6, Cha 6

Special Qualities: Low-Light Vision, Stronger By Age, Brutal, Inborn Resilience

Talents: Hammerblow

Feats: Armor Proficiency (light, medium), Martial Arts I, Weapon Proficiency (Simple, Pistol, Rifle)

Skills: Endurance +7, Initiative +6, Mechanics +7, Perception +3, Pilot +6

Possessions: combat gloves, slugthrower pistol, blast helmet and vest, all-temperature cloak, utility belt, bandolier, hip holster, Clips x5, 162cr[/sblock]Hammerblow is from Legacy Era book, but is non era-specific. Mechanically speaking, it allows unarmed attacks to be made as two handed attacks, doubling the str for damage.
 
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Blackrat: I don't mind hammerblow. I would rather not use the unleashed feats, though the cinematic of the apprentice pulling a star destroyer out of orbit was rather epic during the game.

Holyman: There are two different type of medical droids available. The 2-1b and the Fx-7. Depends on which you like better. There are cases that the Empire has used C-3P0 units with spy and assasination protocols also. I think one of the better known ones was C-3PX.
 

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