[sblock=Ngikhnit]The mist swirls where you struck at the creature. The thing is moving away, southeast.
OOG: N's second pretty pointless natural 20 of the game, for this round's Fort save. Consider it well and truly passed.[/sblock][sblock=Pendrake]The mist swirls where you struck at the creature and missed. It is moving away, but the mist is too thick to tell in which direction.
OOG: you previously rolled a successful Fort save, so Pendake continues to resist the effects of the stinking cloud.[/sblock][sblock=Quozen]Alas, the extra breaths needed to call out to his companions are Quozen's undoing, as nausea overtakes him.
The creature slithers away south-east, and vexingly disappears again, though the swirl of the mist shows where it must be. And then, even as Quozen's stomach heaves again, it reappears fully in view behind him, reaching out towards him with a thin black extrusion that makes contact with his head with odd gentleness.
There are spells that attack the mind, that can be fought with an exercise of will. This is different. This slides into Quozen's mind behind all resistance, beyond all hope of defence.
Beyondtimeandhopeandlightandhungermemorywetakeform
fromthedarknessshatteredandaloneofhatredthedescent
attheedgetimeandhopelieunravelledprayersofabhorred
demonsof thisworld’sspiralssensingexquisitesmellof
evermovingworldandalwaysacidandcrushofconsumingand
allmadeintotheslimelifeturningblasphemyand screech
woundedshadowswhostandupinintrusionskitterawayhide
amockstandabominatedthingtheireyetheyseeand hideno
yetupwardsshapinghateand indignationofhorrorsuntil
unhealedlikeashenfailureabolishingtenderlyeatenall
takenoverknives ofgreyoozeandhellandshadowseyeless
Any mind would shy away from contact with the hostile alien thoughts. Quozen's thoughts cloud, his senses dull, and he feels disconnected from his own existence, as though he were scarcely even elven.[sblock=OOG]
Quozen fails his Fort save and is nauseated for 3 rounds after leaving the cloud. He takes a penalty of 6 to each of Int, Wis and Cha, as Touch of Idiocy. He's effectively Int 8, Wis 8, Cha 2, for some multiple of 10 mins. This reduces his AC by 2 due to the loss of his Monk Wis bonus, and otherwise generally applies a -3 penalty where appropriate.[/sblock][/sblock][sblock=Maps][sblock=Ngikhnit]
[/sblock][sblock=Pendrake]
[/sblock][sblock=Quozen]
[/sblock][/sblock]
OOG: Ngikhnit is up, then Pendrake. Agonized screaming is a free action, too, of course. What?