T20 Traveller - On the Edge (looking for 4-6 players)

Not a bit dead :)

Mostly just waiting to hear from folks in general about interest.

And Fenris, I really appreciate the kind words :)

All stats were generated using 4d6 drop the lowest, with any stat under 8 rerolled. You can arrange them in any order you wish.

Psion: 14,8,14,15,18,11,16,9 Homeworld: High-Tech 1(11), C Starport, LoPop Va
Shayuri: 8,13,12,17,11,16,9,15 Homeworld: High-Tech 1(10), C Starport, Na Po De
Frukathka: 8,10,16,12,12,14,10,16 Homeworld:High-Tech 2(11), A Starport, Ri
Wilphe: 14,17,10,13,15,13,10,10 Homeworld: High-Tech 2(12), A Starport, Na Va
 

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Interesting! Okay, I've arranged them and read T20 Lite (thanks for the link!), and I have some questions.

Firstly, you seem to be listing the homeworld data differently than the standard in the pdf. What is "Na Po De" mean? :) Similarly, can we tell what the law codes, size, etc are from your descriptions there?

Secondly, the concept I'd like to try is an ex-military starship pilot. T20 Lite only has the Merchant Class, so maybe you could give me an idea of what class would be appropriate for a former Navy pilot?

Finally, and this may not be relevant at this point, but what level do you estimate we'll be starting at? It could make a difference to the concept/background/etc.

Thanks!
 

Shayuri said:
Interesting! Okay, I've arranged them and read T20 Lite (thanks for the link!), and I have some questions.

Firstly, you seem to be listing the homeworld data differently than the standard in the pdf. What is "Na Po De" mean? :) Similarly, can we tell what the law codes, size, etc are from your descriptions there?

Secondly, the concept I'd like to try is an ex-military starship pilot. T20 Lite only has the Merchant Class, so maybe you could give me an idea of what class would be appropriate for a former Navy pilot?

Finally, and this may not be relevant at this point, but what level do you estimate we'll be starting at? It could make a difference to the concept/background/etc.

Thanks!

The format I used is the one that is immediately relevant to character creation, on the homeworlds, it's not meant to be a full UWP by any means.

There is a Navy Class in the rulebook, you could start in the Navy, you'd need to meet the requirements of Int 12 and Dex 12 though. As far as what level you start play at, that depends on how you do in your past history. Most likely it will be somewhere between 4th and 6th level. Not everyone will necessarily start out the same level, like you might expect in a DnD game.

Na means Non-agricultural, Po means Poor, and De means Desert. They are trade classifications, which in character generation also provides some skill choices. You are allowed to choose 3 skills from the following set of lists. You add them to your list of class skills.

Navigation or Spot or Intuit Direction (from Desert)
Forgery or Gather Information or Bluff (from Poor)
T/Communications or T/Mechanical or Navigation (from Non-agricultural)

Because your world is high tech, you get Pilot skill at 0, and the feat Vessel/Grav
 

Cool! I like those planet details. Really helps work up a background...gives little tidbits.

Economically poor, on a piece of junk desert nowhere planet...she joins the Navy to get off that rock, having not much other choice with her economic poverty (also works with the Soc score).

Here's the scores I chose:

Str 9
Dex 17
Con 15
Int 16
Wis 12
Cha 13
Edu 11
Soc 8

I figure with natural talents in Int and Dex like those, the Navy could logically accept her despite her low social standing.

-- Oh, and human.

[sblock=GM Only Please]I realize psionics are the source of much grief for Imperial citizens in Traveller, and sometimes headaches for the GM too...so I figured I'd ask up front how you felt about such things. It might be fun to go there, if you don't think it'll be too much of a hassle for you, and/or detract from the game atmosphere you'd like to create.[/sblock]
 
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Certainly room for another.

Brother Allard: 15, 13,15,14,14,10,15,11 Homeworld: High Tech 2 (10), B Starport, Na Va

Shayuri:
[sblock]We can explore psionics, it might be interesting.[/sblock]
 

Blarkon Dragonslayer said:
Psion: 14,8,14,15,18,11,16,9 Homeworld: High-Tech 1(11), C Starport, LoPop Va

Worlds that match this in the Ley Sector... <none> ;)

Worlds that are close:

If you kill LoPop, there's Agalamgur 0204 C30078A-B De Na Va
If you shift TL 1, there's Ulikmimki 2029 C100426-A De Lo Ni Va

Vacc City in Glimmerdrift is also close...
Vacc City 1103 C100243-A De Lo Ni Va

Hmmm. What to do with those stats...
 


Heya Tailspinner! Good to see you here.

Your stats (arrange to suit): 13, 8, 14, 15, 14, 8, 12, 17

Homeworld: Mid-Tech (8), C Starport, Ic LoPop Va

In general, the Aslan are far, far, away from Ley Sector, so it's likely that your character would be from a clan of Aslan who have been Imperial citizens for quite a long time, and have just steadily moved anti-spinward over the last century or so, in the steady search for land. Obviously his homeworld wouldn't have been the best place for acquiring good land, which could explain his reasons for leaving.

For anyone, if you have a particular world in Gateway Domain that you'd like to use for a homeworld, it's probably just fine, just run it by me first.
 

Male Aslan Marine

Str 17+2=19
Dex 14-2=12
Con 12
Int 14
Wis 8-2=6
Cha 13
Edu 15
Soc 8

Any prereqs for Marine? If not, ready for the rolling.
 
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