Feything
First Post
F4NBOY said:And adding to that, the players make the game. The game doesn't make the players.
Even if 4E combat is faster and simpler, tactical players that like combat and so will continue to focus on that.
Get some players that match your playing style.
That's what I think too. D&D in its various incarnations has always allowed for many playstyles. 4E combat could be significantly simpler than in 3E and still cater to the tactical players. For me and my group (and the last group I played with), the 3E system seems to lean too much towards satistfying the tactical gamers, hard-wired into the rules to such a degree that it's hard to tone down the tactical elements for people like ourselves.
I suppose there's not really much information to go on yet to determine how this will look in 4E. I'm liking pretty much everything we've been told about 4E so far, so I'm hoping that it will streamline combat somewhat as well.
And Welcome to the Premier D&D Boards of the internet![]()
Thanks! I used to lurk here when it was a 3E news site by Eric Noah, I think I had a username here between 2002-2004 or something like that too, but never posted.
I started gaming again this summer, after a 2 year hiatus, just in time for countdown to 4E it seems, and am glad to see this place is still the best for news and discussion.