Oh. It's on the main product page.
http://dnd.wizards.com/products/tabletop-games/rpg-products/tales-yawning-portal
http://dnd.wizards.com/products/tabletop-games/rpg-products/tales-yawning-portal
No kidding. After "dawizard" everything else just feels like a nitpick.Eh, that's all minor stuff. Then again, I grew up on early 80s AD&D, so I'm not a huge stickler on perfect editing lol.
Sigh. And the crap editing continues.
Second page, second line down in the right column: there is a closed parentheses symbol but no open parentheses symbol before it.
Out of the seven total pages available as previews (of which I am aware anyway), four contain such errors. That's a pretty atrocious proportion, and it's getting worse with each new sample.
Eh, that's all minor stuff. Then again, I grew up on early 80s AD&D, so I'm not a huge stickler on perfect editing lol.
Here we see the Grammar Kitten in attack.Sigh. And the crap editing continues.
Second page, second line down in the right column: there is a closed parentheses symbol but no open parentheses symbol before it.
Out of the seven total pages available as previews (of which I am aware anyway), four contain such errors. That's a pretty atrocious proportion, and it's getting worse with each new sample.
"But they used to be so much worse" isn't a great quality control standard.
I remember 2e products (particularly toward the end) that were nigh unreadable due to errors. In my opinion, that doesn't excuse such a ridiculously high rate of errors now.
Seriously, these pages wouldn't have made it out of 6th Grade English without being marked up. It blows my mind that they made it past a professional editor.
I'm struck by how in the "placing the adventure" sidebar some of the disasters that buried the Citadel seem so ... recent. Depending on the ages of the PCs the Eberron and FR disasters might be within living memory of the PCs. I always played the Citadel as something from a fairly distant past not something that might have been around as recently as a century ago. The Greyhawk callback to the Invoked Devastation is closer to the way I tend to run it (IIRC that's about a thousand years in Greyhawk's past, right?)