takasi
First Post
Zaruthustran said:three characters each adding +2 by taking 10 on Aid Other
By RAW I don't believe you can ever take 10 to aid another.
Zaruthustran said:three characters each adding +2 by taking 10 on Aid Other
takasi said:By RAW I don't believe you can ever take 10 to aid another.
SRD said:You can’t take 10 on a skill check to aid another.
I find it the opposite. My group tells me they are going to do a thorough search of the room and I tell them that x minutes later, they find y. I don't see the point in extending this process (real-time) with individually rolling for each 5 ft. section. It literally adds nothing to the game except wasted time.EyeontheMountain said:Seriously, it is annoying that the rule exists at all in the first place. Take 10 I can agree with, but 20 just makes the d20 redundant for far too many isituations.
Zaruthustran said:I feel your pain. I'm running Savage Tide, and at first level, with four characters, the take 20 search is 33.
20 + 4 ranks of Search + 3 Int bonus + (three characters each adding +2 by taking 10 on Aid Other) = 33.
This is at first level. No door or trap is too hard to find.