Raven Crowking
First Post
Yeah, the basic idea is the same.
Despite claims of some to the contrary.

I did want to put that second sentence in there because that's where all the confusion on my part was coming from.
It is important, when we are talking about how things "feel" that the feeling players get might not be due to actual constraints, but rather due to perception of restraints due to presentation. For example, some people felt that 3e was less DM- and Rule 0-friendly than previous editions. Rule 0 was still there, but it wasn't presented nearly as strongly.
RC