Connorsrpg
Adventurer
[MENTION=2057]Zaukrie[/MENTION]
Fair enough - and that is exactly how many Saga Talents work. They don't have prereqs
. For those that do, I too would prefer it phrased as 'must have one (or two, whatever) talents from this tree', so you can put higher powered talents in there.
[MENTION=59506]El Mahdi[/MENTION]
Sorry, I am not getting the whole you are screwed if you chose a class that doesn't have access to that Talent Tree where you wanted a power from. Isn't that the case with assigned class abilities? Not having a go here - just seems we are not getting each other...or it could just be me
BTW I would go further than Saga. For eg; Fighter would grant you access to MANY TT's. Any that thematically suit a fighter should be linked to the class. The player would choose which 3 (for example) they have access to at first level, (possibly with a feat/choice later on to add more if they like more options/choices). In this way the fighter becomes thematic if similar Trees are chosen or quite varied. An easy way to simulate the many subclasses, variants, kits, specialists or even full classes that could have been created on the foundations of another class.
Fair enough - and that is exactly how many Saga Talents work. They don't have prereqs

[MENTION=59506]El Mahdi[/MENTION]
Sorry, I am not getting the whole you are screwed if you chose a class that doesn't have access to that Talent Tree where you wanted a power from. Isn't that the case with assigned class abilities? Not having a go here - just seems we are not getting each other...or it could just be me

BTW I would go further than Saga. For eg; Fighter would grant you access to MANY TT's. Any that thematically suit a fighter should be linked to the class. The player would choose which 3 (for example) they have access to at first level, (possibly with a feat/choice later on to add more if they like more options/choices). In this way the fighter becomes thematic if similar Trees are chosen or quite varied. An easy way to simulate the many subclasses, variants, kits, specialists or even full classes that could have been created on the foundations of another class.