I normally treat dragging an unconscious character as a grapple. It skews things slightly in favour of multi attack characters, but I've never found that to be unbalancing - if anything it fits a good narratives.
Don't Forget about Thateous, he unconscious as well.
As this is likely to become a slog if run turn by turn (especially in PbP) I'm happy to narrate the action. So you'll have to think of a creative way to get both characters out without being hacked apart by the remaining orks or I'll move the story on.
We may have to leave them, I can't carry both Thateous and Duran. However, assuming they get placed in with the prisoners, a Druid should have no trouble escaping..? Fingers crossed?
So for a quick narrated withdraw from the fight I'll need;
appropriate death saves from Duran and Thateous
jump the fence roll from Nariah
jump the fence roll from Illvilious (more for the person he's holding - I'm assuing it'll be Thateous)
This fight went a lot farther south than I hoped it would for a fight that was supposed to be a quick resolution to a side quest to get you guys back on track.
I'M here sorry had a very almost fatal case of the flu but I'm here! Let's see how the old man's constitution bears up.
[roll0]
[roll1]
Looks like Duran got a fatal case of the dead.
I'M here sorry had a very almost fatal case of the flu but I'm here! Let's see how the old man's constitution bears up.
[roll0]
[roll1]
Looks like Duran got a fatal case of the dead.