LostWorldsMike
First Post
Doh! Bitten by the double post bug.
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By that definition, D&D I think needs illustration. The role of D&D art isn't just pretty pictures to be admired, but almost visual adventure suggestions (sort of like a "serving suggestion"Not that I'm trying to denigrate illustration, but the two are very different beasts...
\Il`lus*tra"tion\, n. [L. illustratio: cf. F. illustration.] 1. The act of illustrating; the act of making clear and distinct; education; also, the state of being illustrated, or of being made clear and distinct.
2. That which illustrates; a comparison or example intended to make clear or apprehensible, or to remove obscurity.
3. A picture designed to decorate a volume or elucidate a literary work.
Source: Webster's Revised Unabridged Dictionary, © 1996, 1998 MICRA, Inc.
More oversized weaponskenjib said:While I don't think the 3e artwork is really all that anime, I do think that the oversized weapons and armor are.
I couldn't agree more. You wouldn't ever catch me touching another man's meat.Kesh said:One man's meat is another man's poison, as they say.
Lela said:Quasqueton: Take a look at Mystra in F&P. Normally, I don't care much about the spikes or basic outfit but that is definitally not how Mystra would dress. She has a personality that's been defined by multiple FR books. The books, incidentally, have described her outfits on occation. That's not it. Or anywhere close.
s/LaSH said:A question regarding the 'lack of background' critique:
Where are the iconic characters standing?
<SNIP>
Does lack of background stifle or stimulate imagination, and promote the creation of new worlds? And did the 3e dev team have this in mind when their ad campaign encouraged you to think outside the box?
Bran Blackbyrd said:You big silly, that's just an all around bad picture.
I have no idea what the artist was thinking when they were drawing that, but they may have been at a cosplay event...