The Island of Varras'zul
At the approach of Nezrak and Scun, Mona shared a smile of relief with Joe. She hopped off of the stool she was standing on and gave Scun a hearty handshake, almost unpreturbed by his appearance or his demeanor (a little barely controlled wince gave her fright away though). She gripped his massive (to her) hand with both of hers and shook it vigorously. "Thank you, Mister Scun! It's good to know that there are people like you in the world"
Then she turned to Nezrak and tried to answer his question. "The town of Raven's Bridge, far to the east, is beset by a deadly plague, supernatural in make and virulence. Some of my brethren went there, trying to quell the disaster but with no success. They sent me, the only one untainted in their number to find aid." A sorrowful look crossed her fair features as she went through the recollection of painful memories.
"It took a bit of searching, but I found a sage knowledgable in such lore. He told me that there was a library on some ruins in Varras'zul that contained a cure for such a disease. The closest port from the sage's tower to Varras'zul is Orussus so I made my way here.
It took me all day but I've chartered a small ship already. It took most of my funds as well as some of the Order's favors. What little coin I have left shall be used to pay you and your fare." She sighed at the thought, then perked up with Halfling optimism. "At least, with each coin spent, my chances of success grows brighter! And there are excellent people to get to know! And a whole ruin to explore!"
She continued with her explanation to Nezrak. "To be frightfully honest, I was told by the sage that those ruins might be filled by deadly denizens. There is a jungle and a marsh surrounding the ruins. The ruins themselves were once a tower owned by a powerful wizard of an age long past. It is said that he was learned in the ways of the Realms Without*. I've heard tell that the island takes its name from him somehow.
Those ruins have been ransacked long ago by archaeologists and adventurers looking for magick and treasure. The sage assured me that the tome I was searching for remained there still. Was that the explanation you wanted, Mister Nezrak?"
*the Outer Planes
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OOC: Just some of my GM quirks for any players who are thinking of going on this adventure:
-I like my games fast. So I will try to post everyday, perhaps every other day.
It's a little unrealistic to require players to post everyday but I'm willing to wait two to three days before NPC-ing a character into action. This applies primarily in combat (such as when a PC's initiative comes up). However, there may be other times where a specific player's reply will be needed (such as when he is asked a question by an NPC... or is in the middle of a dangerous situation).
Likewise, I shall try to inform players whenever I'm unable to access the internet.
-There will be some posts where I describe a situation and then stop. In these, I pause to allow PCs to react or make observations. After a RL day, I continue the scenario. Most other GM posts of mine will be more obvious in their need of a reaction or reply.
-I don't like NPCing characters of absentee players but will do so at the best of my ability. If you have to be away from the internet for a few days, please, please try to inform me ahead of time via email. Also, include instructions on how to play the character. If I auto-run a character for an
extreme length of RL time, then he/she gets no XP for the encounters that I had to auto-run him/her through.
-My games tend to be a little lethal. I usually take it easy on 1st level characters. But at this low level, dice rolls can be especially catastrophic when they go against PCs. AFAIK, No GM has killed a PC yet in Living Enworld.
but I may be the first...so apologies in advance.
-I'm willing to take up to 6 PCs. This is a low-level adventure for the first levels who've been here quite a while. Anyone can join though. Should party exceed 6, it would be very gracious of the higher level characters to bow out in favor of the newcomers.