cignus_pfaccari
First Post
I'm in two campaigns, only one with an actual name.
Eberron (avg party level 16-17):
Human Cleric/Paladin/Fist of Raziel
Human Wizard
Warforged Scout Artificer
Human Psion (Nomad)/Heir of Siberys
Elf (Valenar) Ranger/Heir of Siberys/X-treme X-plorer/something else cheesy
Half-elf Rogue/Investigator/something else
We have quite a bit of firepower. The single-classed wizard is fond of Sudden Maximized Fire Brands, the Fist of Raziel rolls crits statistically improbably (lots on greatsword, rarely on falchion...), the ranger does a good cuisinart impression, and the nomad prides himself on having no energy-resistable powers (and is quite happy to move the melee people where they need to go). The investigator drives the airship and gets us to the fight, and the artificer pulls amusing scrolls out of his hat.
Birthright (Romance of the Fallen Empire) (avg party level 15)
Dwarf Fighter/Cleric/Battlesmith/Hammer of Moradin (our tank)
Dwarf Wizard/Warblade/Runesmith/Jade Phoenix Mage (our mage)
Goliath Barbarian/Fighter/Cleric/Warpriest (our "healer")
This is a more...eclectic party. We're very short on healing. On the other hand, we can rip through a lot of things pretty quickly. The goliath has been known to cleave through an entire line of guards in one swing, and the Hammer of Moradin has an absurd armor class and a pretty good ability to do damage even with a shield. Even the mage can do freaky melee damage when pressed. We have nifty blood powers...yet we still get our butts handed to us fairly often, as the DM is very good at power-gaming.
Brad
Eberron (avg party level 16-17):
Human Cleric/Paladin/Fist of Raziel
Human Wizard
Warforged Scout Artificer
Human Psion (Nomad)/Heir of Siberys
Elf (Valenar) Ranger/Heir of Siberys/X-treme X-plorer/something else cheesy
Half-elf Rogue/Investigator/something else
We have quite a bit of firepower. The single-classed wizard is fond of Sudden Maximized Fire Brands, the Fist of Raziel rolls crits statistically improbably (lots on greatsword, rarely on falchion...), the ranger does a good cuisinart impression, and the nomad prides himself on having no energy-resistable powers (and is quite happy to move the melee people where they need to go). The investigator drives the airship and gets us to the fight, and the artificer pulls amusing scrolls out of his hat.
Birthright (Romance of the Fallen Empire) (avg party level 15)
Dwarf Fighter/Cleric/Battlesmith/Hammer of Moradin (our tank)
Dwarf Wizard/Warblade/Runesmith/Jade Phoenix Mage (our mage)
Goliath Barbarian/Fighter/Cleric/Warpriest (our "healer")
This is a more...eclectic party. We're very short on healing. On the other hand, we can rip through a lot of things pretty quickly. The goliath has been known to cleave through an entire line of guards in one swing, and the Hammer of Moradin has an absurd armor class and a pretty good ability to do damage even with a shield. Even the mage can do freaky melee damage when pressed. We have nifty blood powers...yet we still get our butts handed to us fairly often, as the DM is very good at power-gaming.
Brad