Bendris Noulg
First Post
Not really. As a Cleric trained in healing (even if he's decided not to make it his forte), he (the character) should be able to look at the other character and make an educated assumption of the character's condition. Asking about Hit Points is simply the Player-to-Player way that this assessment is made.JoeGKushner said:It's metagaming to keep track of the other player's hit points and decide that based on your math that you'r not going to heal them. Yes, that is metagming 101.
As an aside, the way I handle this at my table is by degrees: 90% or higher is "Good", 75% is "Fine", 50% is "Sore", 25% is "Low", and less than 25% is "Hurt". Stating the actual value is not allowed.
The problem here isn't his hypocracy (although he is being a hypocrite to a degree... Was the spellcaster(s) in that party "healers"?), it's his failure to remain impartial and allow the Players to make their own choices. Kinda ironic, eh?This is a particular hornet in my own nest because when this player was a GM, he complained about the same thing in a AU campaign where one character was at death's door, made the stabilization check, and the other character didn't heal him because he knew he was stablized.
No. What they've done is look at his class (Cleric) and thus delegated him to a pre-determined role in the group based on their own ideas of what a Cleric should be within a party. These desires may not at all coincide with the desires of the Player and it is entirely unfair of the others to push this on him.For the sake of arguement, say that it is the other players nagging that is the problem. If everyone of them states that it's a problem, doesn't it tend to go that it's a problem if they're all having issues with the character?
I must ask, though, how this Player has been previously with other characters? Are they all like this, or does this one just happen to be this way and no one is liking it?