TerraDave
5ever, or until 2024
In Comparison
Vs. 3E phb(s): the 4E PHB dominates. The main weakness of both is on the "flavour" side, and the presence of an uneeded, unwanted, default pantheon. But what 3E tried to do: make a reference for players built around a streamlined, more coherent system; the 4E PHB just does better.
Vs. 2E phb: No contest. The 2E watered down AD&Ds flavour, but didn't go far enough in dealing with AD&D's quirkier aspects. Its main promises...non-weapon proficiencies, specialty priests..worked better in theory then in practice. Really no comparing.
Vs 1E phb: Mechanically, this had some issues. Context mitigates much of these, but still, I give the edge to 4E. Style and attitude wise, I still think the 1st AD&D PHB holds its own. It says swords and sorcery, it says high fantasy, it says adventure, but doesn't shoehorn, or really imply (a few spell names aside) any kind of default setting or world.
So, ranking wise: 4E=1E>3E>2E
Vs. 3E phb(s): the 4E PHB dominates. The main weakness of both is on the "flavour" side, and the presence of an uneeded, unwanted, default pantheon. But what 3E tried to do: make a reference for players built around a streamlined, more coherent system; the 4E PHB just does better.
Vs. 2E phb: No contest. The 2E watered down AD&Ds flavour, but didn't go far enough in dealing with AD&D's quirkier aspects. Its main promises...non-weapon proficiencies, specialty priests..worked better in theory then in practice. Really no comparing.
Vs 1E phb: Mechanically, this had some issues. Context mitigates much of these, but still, I give the edge to 4E. Style and attitude wise, I still think the 1st AD&D PHB holds its own. It says swords and sorcery, it says high fantasy, it says adventure, but doesn't shoehorn, or really imply (a few spell names aside) any kind of default setting or world.
So, ranking wise: 4E=1E>3E>2E