Mercule said:Fair enough. It'll take some time to get used to the new terminology.
Even so, the builds line up extremely nicely with the options. I guess the nutshell of my issue is that, while it's possible to choose powers and options that don't line up with the builds, the appears to be a statistical encouragement to align in a certain way -- failure to do so could result in a substantially underpowered character.
Again, caveat: I'm holding out hope that the full set of rules disproves my concern.
I'm not quite sure how the character would be underpowered. Some rogues are better at strength based powers while others are better at dexterity based powers. No one character can be the best at everything. What I'm saying is that you can take any of the powers listed. They aren't limited by build or rogue option.
For every extra you don't get on your STR based powers, there is an extra that you do get based on your DEX based powers. In other words, you choose the option that best describes your character (or that provides the most extras that you're interested in). You will get all the extras associated with that option but not those extras associated with the other option.
It seems to me that the options prevent every rogue from being exactly the same. A strong rogue can still take the positioning strike, he just isn't as good with it as an agile rogue. [I can't see the actual terminology in the article right now, so forgive my paraphrasing.]