UngeheuerLich
Legend
kennew142 said:I like the static hit points. In 3e constitution had too much influence on hit points. This would have made sense if D&D used hit points solely as a measure of physical toughness. But since hit points have never been defined that way in D&D, the 4e model makes much more sense. At lower levels, where hit points are derived primarily from physical toughness, Constitution has a much larger effect than in earlier editions. As the character gains experience, hit points become more and more a measure of skill, luck and combat prowess. For the first time in the history of D&D, the mechanics of hit points may reflect their flavor text.
only about doubled efficiency on level one. (and a hidden +10)
Otherwise your reasoning is quite convincing...
