Doug McCrae
Legend
QFThong said:Sit amet consectetur.
QFThong said:Sit amet consectetur.
Adipiscing elit.Aus_Snow said:Sure! Go through the whole thing, or not, as you like it. It really doesn't faze me. Hm, or apply here. Well, not where it was put, at any rate.
Maternus tuus!hong said:Adipiscing elit.
Now you put it like that. . . er, no idea. Honestly. It really did strike me as odd, at the time. I don't really know the 'reason'. Maybe there isn't one.Steely Dan said:Why is it so puzzling to tell someone who just said that there are lots of options, that they are right and that they should play with whatever floats their boat?
Aus_Snow said:Now you put it like that. . . er, no idea.
Steely Dan said:Okay, right on, we'll just put it down to misinterpretation/miscommunication etc.
Mercule said:Mostly, I don't like the builds. Wait.... I like the fact that there are examples. What I dislike are powers that I could easily see mixed between the two paths, but that grant benefits based on which "fighting style" you choose. From an experienced player perspective, I think it would be pretty darn easy to build a gimp character that made good RP sense, but bad math sense.
I believe in R&C it was stated that some powers would be classed as per encounter simply do to the fact that once you use it, it ceases to be effective( or the old fool me once shame on you, fool me twice shame on me reaasoning ).Pinotage said:Hardly unlimited. Core only, I believe, you could only do it once per round. It is a standard action, after all. Splatbooks, etc., have changed that quite a bit I believe with feats like Improved Feint and various prestige classes. I'm quite happy to admit that's poor design to be able to feint as a free action.
Nevertheless, that doesn't invalidate the point about Tumble. Just because 'Splat'-Bluff is poorly conceived, doesn't make Tumble fine.
Pinotage