Storminator
First Post
Hi all,
I've got an upcoming encounter I think might be a solo, and thought I could get some ideas from yall.
The PCs will be looking for the treasury of an Eberron prince. Naturally, it should be stored in a Kunderak vault. I'm thinking that if they trigger the vault's defenses it should activate all it's "traps" and I'm wondering the best way to model that.
Should it be a solo with a bunch of initiatives and attacks a la Colossus of Laam, or a bunch of separate stat blocks representing different traps? Or should it be a collection of traps?
Ideas?
PS
I've got an upcoming encounter I think might be a solo, and thought I could get some ideas from yall.
The PCs will be looking for the treasury of an Eberron prince. Naturally, it should be stored in a Kunderak vault. I'm thinking that if they trigger the vault's defenses it should activate all it's "traps" and I'm wondering the best way to model that.
Should it be a solo with a bunch of initiatives and attacks a la Colossus of Laam, or a bunch of separate stat blocks representing different traps? Or should it be a collection of traps?
Ideas?
PS