CapnZapp
Legend
That's actually a valid argument. Getting one more attack than everybody else doesn't do you any good if you only get that long after the campaign has ended.I think this is mostly because many games never get to the point where fighters get a 3rd (or even 4th!) attack.
I agree that fighters are pretty good as is. I like the class personally, but I would still like to see something "combat" oriented to really set them "above and beyond" the other warriors in the combat pillar.
Quick thought: What if Fighters could make a weapon attack each round once they have Extra Attack, even if they didn't take the Attack action? If they take the attack action, they get their normal 2-4 attacks.
Pathfinder 2 gives the Fighter a +2 that no other warrior class can catch up to. Ever.
If A5E/LU wants to instead give "an extra attack" it should first decide on when paladins/barbarians/valor bards/rangers get their attacks, and then give each of those extra attacks to the Fighter early.
If every warrior gets a second attack at level 10 and a third attack at level 15, the way to benefit the Fighter isn't by giving him a fourth attack at level 20. Not only is that only a 33% increase, it only comes online at level 20. Abilities at very high levels should be completely bonkers, not well-calibrated and slightly boring!
It is by giving him the second attack at level 8, the third attack at maybe level 12, and then a fourth attack at maybe level 16 and something truly awesome like infinite attacks at level 20!