As Sledge slices the weakest Rat in half, Mallick wades through the water to hit the other rat soundly. It bites back at him, but is unable to draw blood, so it tries to scurry away. It makes it around to the cave wall behind Sledge and dives back under the water, disappearing into the hole it came out of.
GM: | Sledge and Mallick each get an opportunity attack! | |
The bats continue pursuing their victims, hitting Nicodemus hard, but missing the diminutive gnome.[sblock=Rolls]
Rat vs. Mallick (1d20+9=12, 1d10+6=11) Miss!
Bats vs. Nic & Brocc (1d20+10=30, 1d6+4=10, 1d20+10=12, 1d6+4=10) Hit (Critcal!) vs. Nicodemus for 10 damage, Miss (Brocc)
(Isn't that's 3 crits in a row I have rolled on you, Jonathan?)[/sblock][sblock=Map]
GM: | I left the token for the last rat at H10, to mark where he went into a big hole in the floor/wall. He's not actually there, so you can't target him without going after him. | |
Legend:
1 - Piles of animal bones (counts as difficult terrain)
2 - Deep water (DC 10 Athletics check to swim)
3 - Pool of water (difficult terrain)
4 - Large stalagmite pillar (provides cover)
The base of the stalagmite pillar can be climbed on, but it is slippery and requires a DC 12 Athletics check to either climb up or move across it. (You only have to make one check per move action, though.) If you slip, you end up prone in the water.[/sblock][sblock=Cover]Due to the torches only providing a small amount of light (3 squares in any direction), and the cover provided by the central column, here's what each character can see
from their current position:
Nicodemus - Bat 1 has cover, you can't see Bat 2.
Sledge - You can't see the bats.
Mallick - You can't see the bats.
Brocc - You
can see both of the bats.[/sblock][sblock=Enemies]Bats:
AC = 19
Fort = 16
Ref = 19
Will = 15
The bats do not provoke opportunity attacks when moving away
from the target of the flyby attacks.
Bat 1 - 9 damage taken
Bat 2 - 22 damage taken
Dire Rats:
AC = 16
Fort = 16
Ref = 14
Will = 12
Dire Rat 1 - 33 damage taken (plus whatever the OA's dish out)
Dire Rat 2 -
DEAD
[/sblock][sblock=Status]Brocc
19/38 hp,
Bloodied, used
Distract,
Mental Trauma, Majestic Word
Mallick 26/47 hp, used
Dire Wolverine Strike
Nicodemus
13/55 hp,
Bloodied,
Bitten, used all
Encounter powers and
Second Wind
Sledge 43/61 hp,
Bitten, used
Bull Charge,
Passing Attack,
Second Wind,
Bedeviling Assault &
Savage Advance[/sblock]