The Ancient Paths (OOC)

~ Mapping the Dungeon ~

1st Chamber - Logbrag the Ogre's Abode
(small, kind of round, cave-feel)
Logbrag's cave leads directly into the 2nd Chamber

2nd Chamber - The Great Cavern
(big, ovalish, pond in the center, cavernous)
The Great Cavern has a three tunnels branching out from it (Majin and Dhes will remember two leading to deadends), with the third northern-most tunnel leading to the 3rd Chamber.

3rd Chamber - The River Crossing
(long from side to side, has an underground stream cutting it in half, cavernous)
The underground stream in this area flows to the 7th Chamber. The safe route in the north-east part of the cavern leads to the 4th Chamber

4th Chamber - The Ratting Cages
(small, circular, has a rat pen in the northwest part, cavernous)
The rat pen is essentially a separate room, but there was nothing in it besides dire rats. This chamber leads east through a tunnel to the 6th Chamber. The 5th Chamber is attached to the tunnel halfway between 4 and 6.

5th Chamber - Slazzik's Quarters
(small, oval, the lighted chamber Dowkan woke up in, cave-like)
Not much to be said about the 5th Chamber.

6th Chamber - The Barracks
(big, oval, rusty weapon racks scattered about, where Dowkan met the others, cavernous)
This chamber leads directly to the 7th Chamber through a tunnel to the southeast.

7th Chamber - The Docks
(small, circular, the stream runs through here too, waterfall off to the side)
The dock area leads east to the 8th Chamber via a tunnel carved out by the stream.

8th Chamber - The Great Lake
(big, oval, a rocky beach on either side, big lake in the middle, cavernous)
The fork in the road. The party choose to steer south to the Right Beach. The Left Beach is on the other side of the lake.

The Right Beach
(circular, cavernous, has a wall made out of boulders cutting it off from a tunnel leading east)
Where the party is now.

I know that all is kinda bland, but for the most part, the adventure is pretty linear (1st Level, go figure :\ ).
Let me know if you want some better description; I was really only going for the gist.
 

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Map details are fine by me.

And just let me say, awesome opening description of the ghoul encounter!

Any xps for the kobolds? The sooner Dowkan hits 4th level, the better off we'll all be :) (his atk bonus jumps by 2, and damage by 3)
 

Thanks. Most of it comes from the adventure module, but I spike it enough so that it isn't plagarism.

The kobold encounter was a CR 3/4 (EL 2) split four ways. Dowkan currently has 3,225 XP. Don't forget, he received some XP for helping with the reconstruction of Silverdown.

This next encounter should help everyone in the XP department. Should you survive :]
 

Well, that Scorching Ray of Nae'talis' certainly got us off to a good start..... I want to see what his speciality spell can do (not familiar with it).
 

Aganazzar's Scorcher is a Forgotten Realms specific spell. It's potency will come in handy.

I've got Nae'talis readying Aganazzar's Scorcher.
Dowkan defending the wizard.
Hrolf buffing the fighter.
What about our bard?
 

Sorry, been on my parent's computer at their house for the holiday weekend. :) So my posts have been rather spotty these last few days. Well considering that most of her spells aren't exactly combative in nature, she's gonna be chunking arrows at the narsty ghouls and keeping well away from em as long as she can. If she has too, she'll wade into melee, but only as a very, very, very last resort.
 

Dhes: I don't think the sickened condition would affect your Turn Check, as your ability to turn comes more from your inner strength than your physical strength/condition.

I suppose if Legildur is alright with it (since I did say I would ignore its effects in this battle), I'll make Hrolf and Dowkan "sickened."
Dowkan will be sickened for 5 minutes and Hrolf for 6 minutes.

That's why you guys have those wands of Cure Light Wounds ;)
 


You guys are kidding me, right? You don't actually expect the DM to just give you the loot, do you :p
I've exposed too much information as it is...

Kirinke: Exalted may be a bit much, but by all means, run your ideas by the others too.
That's what this here Out Of Character thread is for, partner :)
 


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