Talib is a dwarf bard.
Which means that for the price of a feat, he gets a Waraxe.
Which means that he can enchant it with the
Quick ability (lets you make an attack when you hit as a daily).
Which means that at the beginning of combat, or when he gets in over his head, or when he gets close to the BBEG, this is his pattern:
- Debuff enemy AC with CA/Guiding Strike/Whatever, or buff your own attacks. As a Cunning Bard, I can set up Flanking basically whenever I want (slide an ally every time an enemy misses them).
- Action point. Hit him in the face with an axe power (or with a power that gives you a melee attack, like Stumble), newly helped by the buff/debuffs/etc.
- Activate the Quick ability. Hit them in the face again.
- Minor action to heal self or ally who is in trouble, for icing on the cake.
Given 1d12 damage, and three or more attack rolls in the round, and possible crits on top of that, he is a frickin'
threat in melee. Given quick healing abilities, sliding powers, and a decent CON, he can survive the round or two it takes to dish that out and get out of the melee lickety-split.
75% of the time, he's leading from a distance, dropping mockeries and buffing defenses. And he's never going to be in the thick of it like a warlord or a fighter or a rogue. But about once per day (maybe more, depending), he can slide up behind a goblin, slice him three times, and slide away, all with a smile on his face.
Dwarf Bard is an unorthodox build, but I did want a bard who could get up in someone's face and make them regret it. Talib does that well. He can't do it
often, but once every other combat is more than enough, given that he's got more than enough ways to slide out of trouble when he doesn't want to show someone what's up.
I don't really miss that +1 from my no-Cha-or-Int-bonus race in the slightest. Having a bard chop a dude's head off is much, much cooler.