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The Battle of All Alignments

A Crazy Fool said:
Bah! the pit feind plans ahead (contingent raise outsider here) and is more likely to be smart and teleport away and kill you later

Yeah, but seeing as the pit fiend has neither a raise outsider or a contingency power, I don't really think that will come into play. ;)
 

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I don't remember if I resolved the fire falcon issue properly. If I make it CR 2 and give it this power, then will everything be resolved?

Flame Spheres (Su): Four times per day, a fire falcon can discharge a pair of highly flammable spheres, one from each of its wingtips. Treat this attack as a ranged touch attack with a range increment of 10 feet and a maximum range of 60 ft. When a sphere hits anything, it explodes in a 10-foot-radius. A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the sphere hits takes 1 point of fire damage. On the round following a direct hit, the target takes an additional 1d6 points of fire damage, and an additional 1d3 points of fire damage on the next round. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a lake or magically extinguishing the flames automatically smothers the fire.
 

BOZ said:
I don't remember if I resolved the fire falcon issue properly. If I make it CR 2 and give it this power, then will everything be resolved?

Yes, that would be better. Perhaps add a sentence, "The spheres must be fired as a pair, but they can be fired at either the same target or two separate targets".
 

i will do that, and i will edit the monster. :)

any other critters with playtesting-related troubles?
 



OK, now we have a shiere eladrin up against a twelve-headed hydra.

We wondering if the eladrin can fly in humanoid form, or only in alternate form.

It would be best to clarify what the eladrin can do in each form, similar to the way the eladrins are written up in the Monster Manual.

Thanks!
 

i will look that up in the original source, but it's likely that the eladrin can fly in both forms.
 


does it specifically state so in the text or is that the assumption? and if it does specifically state that, then why didn't we? ;)
 

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