Plane Sailing
Astral Admin - Mwahahaha!
irdeggman said:Dismissing this outright is plane ridiculous.
I'm sorry? Is someone making fun of me here

irdeggman said:Dismissing this outright is plane ridiculous.
Thanee said:Heh. Admittedly, I also wondered why KD listed each bonus feat seperately.
Bye
Thanee
irdeggman said:Me too.
And yet the fact that a sorcerer can swaps spells is only listed once while he can do it 7 times.
Now, IMO the bonus feats is a greater value than the swapping spells - but if we are not applying a weighted system here then "everything" needs to be counted. If a psion gets bonus feats counted 5 times then sorcerers should get swapping spells counted 7 times jut to be fair.
P11: Augmented Psion powers tend to increase the DC for each 2 points put in. Sorcerer spells have the same DC as always. Note: I called this out as a different merit than P15 due to it being an extra augmentation that many powers have in addition to other augmentations
P15: Special Augmentation: Psion powers often are the base line equivalent of a Sorcerer’s spell, but then augment into a power that is more powerful than the baseline spell. I include in this most special augmentations including Quickening the power.
P16: Psions can gain special abilities via feats that can often be used the vast majority of the time (some are limited to reacquiring the focus) which Sorcerers cannot get without taking a spell (which have shorter durations) or taking a level in a different class, but most often, not at all. These include Expanded Knowledge, Overchannel, Psionic Body, Psionic Dodge, resolving normal attacks as touch attacks via Unavoidable Strike, Fell Shot, or Deep Impact, Speed of Thought, and Up the Walls. I lumped most of the Psionic special feat abilities into this one merit because the extra feats were called out above (see P7 through P10) in individual merits and some of these abilities cannot be used simultaneously.
P18: Psions can get Greater Psionic Penetration for a +8 bonus and they can even get it at first level. I’m explicitly calling this feat out as a separate merit because of how powerful it is. I also know that people will disagree with this and claim that they’d rather have +4 with Greater Spell Penetration all of the time than +8 with Greater Psionic Penetration some of the time, but this is not very realistic within the large scheme of things (due to the fact that there are ways to get back a Psionic Focus quickly and Psions have the extra feats to do that). First off, 40% of Psionic Powers (all powers, not just Psion, but the percentage for just Psions is higher) are affected by this, about 25% of Sorcerer spells are affected. Secondly, what this means in the game is a given creature with Spell Resistance might have a 50% chance with no penetration, 30% chance with Greater Spell Penetration, and 10% with Greater Power Penetration. This almost totally blows away the protection of the creature (and in some cases, does blow it away down to 0%). That extra 20% is quite large and you’ll note that there is virtually nothing in the game that changes the percentage on a D20 by 40%. This is a glaring exception to the normal +1 to +5 bonus rules.
P19: Psions have direct "action gain powers" which Sorcerers rarely have access to. Examples of these include Quicken Power, Schism (4th), Temporal Acceleration (6th), and Fission (7th). Effectively what they do is give the psion more actions per combat than his opponents. Sorcerers ability to do this directly tends to be limited to Time Stop (which is a 9th level spell).
irdeggman said:Now, IMO the bonus feats is a greater value than the swapping spells - but if we are not applying a weighted system here then "everything" needs to be counted. If a psion gets bonus feats counted 5 times then sorcerers should get swapping spells counted 7 times jut to be fair.
irdeggman said:I think that the lower level spells laid out by me that increase the number of actions the sorcerer can have or reduce those that his opponent can have pretty clearly lay out this is not an advantage for a psion. IMO it is a wash.
KarinsDad said:And then, each extra class skill that the Psion has should each be listed once.
Just to be fair.![]()
This one is so skewed it is really aggravating me. The advantage that GPP has is only for a single shot kill. Rystal Ardin very sicicntly laid out that if it is not a single shot kill then the sorcerer will have an advantage. Regardless this should be wrapped up into the bonus feats advantage since the psion must chose which feats to have.
Anyways, since the individual items are not weighed by significance, I see no reason to list similar items several times. 5 bonus feats is one item. Quite likely a very significant one, but still one.
KarinsDad said:Note: On the feat issue, I find it amazing that people consider feats such a huge thing that many players will take a Human character, just to get one more feat at first level, but here, they are suddenly trivial. If Sorcerers got extra feats and psions did not, I would bet good money that the pro-psion people would not have a problem with me ranking one feat = one merit as an issue.
A feat is a special ability that nobody else has unless they too take the feat. For example, crafting an item. Nobody else in the game can do that unless they take that feat. Spells, typically, do not give you that same advantage although they can emulate some feats or even do the same thing plus more, often for shorter periods of time.
Feats are special. You only get so many of them in the game. To trivialize them into 5 feats = 1 merit is not impartial.
If you want to do that, you have an agenda.