PS. Could you please drop the word "vice" in your posts. I have no idea what it means and hence lose the thread of what you are trying to say. I'm sure I'm not the only person who gets confused by it. Do you mean "instead of" when you write it? If so, please say "instead of".
Sorry, I assume too often that I’m dealing with a native English speaking group instead of an international one where English is not a native language. “Vice” in this context does mean “instead of”, while “versus or vs. means a comparision between two things – just in case I slip that one in accidentally.
The Psion actually knows more powers and can know more same level powers than a same level Sorcerer does spells (if you discount 0th level spells which I do and since I added them in as a separate merit).
It's not just that he can have more higher level powers, it's that he has more powers to choose from at every level. And if he picks the highest level powers, he has more of them as well.
What? He has more powers to choose from at each level?
161 total powers (not counting discipline). Depending on the discipline the psion gets between 12-20 more (average say 15) for a total of 176.
1st level – 42
2nd level – 29
3rd level – 22
4th level – 17
5th level – 12
6th level – 12
7th level – 12
8th level – 8
9th level – 7
Sorcerer
370 total spells
0 level – 19
1st level – 39
2nd level – 50
3rd level – 42
4th level – 41
5th level – 43
6th level – 43
7th level – 34
8th level – 35
9th level - 24
Psion gets more 1st level powers but he doesn’t get any 0 level ones so combine the two for a sorcerer to get 58 equivalent 1st level powers.
So the numbers just don’t back up your statement.
The psion can know more powers of any given level than a sorcerer can spells, but not more total at any time.
Haste does do this and I did not say Sorcerers could not do it. I said it is more rare.
What do you mean by more rare?
I mean you are constantly saying that a psion has a choice in his powers, well then so does a sorcerer. So rarity doesn’t play into this issue at all.
But, consider:
1) Psions can do Quicken Power. Sorcerers cannot do Quicken Spell.
True
2) Time Hop can be used to push an opponent into the future. In our game, it is used to push BBEGs into the future so that we can mop up their allies (if they have allies) and then mop up the BBEG when he comes back. Against a single opponent at 5th level, it can give you 4 PCs * 5 rounds per PC -1 (the psion only gets 4 rounds of additional actions) = 19 extra actions (or more if you have more allies). At 10th level, this jumps up to 39 extra actions. Against multiple opponents, each successful use of it removes 1 round / level rounds of opponent actions (which effectively gives the PCs more overall actions).
Ghost touch (2nd level) – paralyzes opponent
Slow (3rd level) - reduces opponents actions
Hold Person (3rd level) – Paralyzed opponent
How about the power word spells?
Talk about overpowering.
Power Word, Blind (7th level).
Power Word, Stun (8th level)
No saves.
Just a few off the top of my head. Any spell or power that reduces your opponent’s actions will increase the number you get to take. Multiply those extra actions by the number of allies present.
3) Haste is melee attacks only and it is the only example you gave under 9th level. All of these powers (and the Quicken Power feat) can be used to manifest additional powers. That's typically stronger than additional melee attacks.
Haste also increase AC, movement and reflex saving throws as well as affecting multiple allies from the first casting (1 per level – 6 at 6th level sorcerer). They then get more attacks. . .
Or better yet try the effects of Slow.
Affected creatures (again 1/caster level) can take either a standard action or a move action but not both in addition to the AC, movement and reflex save penalties.
While it won’t stop a caster from getting off a standard action spell it will prevent him from casting and moving. Also the wording says he “can take only a single move action or standard action each turn” so that means, at least to me that he can’t even take a swift action because of the spell text wording.
4) Just because two of my examples are discipline specific does not mean that Psions cannot get them.
But only one or the other and not both.
5) Temporal Acceleration occurs 6 levels earlier than Time Stop. 6 levels earlier is a significant advantage, even if it is not quite as powerful early on.
True but compare it to say Hold Person (3rd level) that prevents the opponent from acting – hence giving the caster more spellcasting.