The Big Picture: Psions Versus Sorcerers

AuraSeer said:
A sorcerer's only options for multiple spellcasting are time stop and shapechange (into a choker). It's a 9th-level spell either way.

There is also Arcane Preparation and Imbue Familiar with Spell Ability, plus few prestige class abilities (Incantatrix mostly).

Bye
Thanee
 

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Plane Sailing said:
S4 I would actually call a wash rather than a Sorcerer advantage - psions almost never need to swap out a lower level power because augmentation keeps them all valuable all the time. Mind Thrust can just keep on getting augmented, while sleep or burning hands just runs out of gas.

It does not have to be a matter of need. Sorcerers do not need to do it either.

But, they get to do it for free. Psions do not get to do it without taking a power.


Plus, I know I moved out some lesser used powers when my Psion took it. Sometimes, it's a matter of not knowing ahead of time what is useful for your campaign.
 



Plane Sailing said:
Oh yes - psionic disciplines are not particularly restrictive, so I don't think S2 is a sorcerer advantage, it is Evens.

Actually, how restrictive it is, again, not the point. It is restrictive. You are limited to powers one lower than your maximum. So, no 9th level powers out of other disciplines.

For example, you cannot get Astra Construct until third level if you are not a Shaper. Shapers can get it at first level.

Plus, you only have so many feats. So although you can get powers out of your discipline, you are still limited to the number of feats you have and you are still limited to the number of extra-discipline powers you can take.

Sorcerers can take any spell off the list that they have the level to cast.
 


irdeggman said:
What? He has more powers to choose from at each level?

161 total powers (not counting discipline). Depending on the discipline the psion gets between 12-20 more (average say 15) for a total of 176.
1st level – 42
2nd level – 29
3rd level – 22
4th level – 17
5th level – 12
6th level – 12
7th level – 12
8th level – 8
9th level – 7

Sorcerer
370 total spells
0 level – 19
1st level – 39
2nd level – 50
3rd level – 42
4th level – 41
5th level – 43
6th level – 43
7th level – 34
8th level – 35
9th level - 24

Psion gets more 1st level powers but he doesn’t get any 0 level ones so combine the two for a sorcerer to get 58 equivalent 1st level powers.

So the numbers just don’t back up your statement.

The psion can know more powers of any given level than a sorcerer can spells, but not more total at any time.

Sorry, I was unclear with the word choose.

S9 handles what you just demonstrated, I just did not break it down for each level.

P6 is about:

Psion
1st level – 3
2nd level – 5
3rd level – 52
4th level – 54
5th level – 542
6th level – 544
7th level – 5442
8th level – 5444
9th level – 54442
10th level – 54444
11th level – 544441
12th level – 544443
13th level – 5444431
14th level – 5444433
15th level – 54444331
16th level – 54444333
17th level – 544443331
18th level – 544443333
19th level – 544443334
20th level – 544443336

Sorcerer
1st level – 2
2nd level – 2
3rd level – 3
4th level – 31
5th level – 42
6th level – 421
7th level – 532
8th level – 5321
9th level – 5432
10th level – 54321
11th level – 55432
12th level – 554321
13th level – 554432
14th level – 5544321
15th level – 5544432
16th level – 55444321
17th level – 55444332
18th level – 554443321
19th level – 554443332
20th level – 554443333

At every level, the Psion has more powers in his list than the Sorcerer has in his list (without counting the dinky 0th level spells). For example, at level 10, the Psion has 21 powers (more if he took Expanded Knowledge).

The Sorcerer has 15 spells at level 10.


S5 is about the fact that the Sorcerer can cast more spells per day than the Psion can manifest powers (assuming the Psion does not cast all 1 PP powers) except in the level ranges 2 through 7 where the Psion can manifest slightly more.

I changed the wording of S5 to hopefully make it more clear.
 

Dinkeldog said:
I might say that your impression of Time Hop is different from mine. I look at it as a type of weakened Hold Person. One can use a coup de grace on a Held Person, but not on a creature that has been Time Hopped. (The counter is that Time Hop can be used on non-humanoids, but the lack of coup de grace still seems a stiff price.)

The other is that Time Hop does not given an additional Will Save every round either. Hold Person does.

Time Hop is actually much stronger overall than Hold Person. It can hold larger creatures and it can be used on multiple creatures.

You can throw Time Hop at 4 creatures and if 2 of them fail the save, you only have 2 creatures to deal with for those 11+ rounds.


Plus, you can only Coup De Grace with Hold Person if you are close enough. If no allies are within 10 feet of the target held on their turn, then no Coup De Grace until they get close enough (and by then, the target might no longer be held).


Plus, you can Time Hop a guard, move past his location, and he might never know that someone went past him (if he does not know someone manifested against him). If you do Hold Person on him, he is aware.


I do not know of any players who take Hold Person anymore. It is just too weak. I'm sure they exist out there, I just do not know of any. I sometimes have an NPC take it for various reasons like disciplining a subordinate.
 


KarinsDad said:
Only if you augment them. This means you have to pay extra for it. Sorcerers do not have to pay extra for it.
Uh, Psionics don't pay extra. He's referring to these:
KarinsDad said:
S7: Sorcerer spells scale for duration.

S8: Sorcerer spells scale for range.
Psion powers scale duration and range just like most spells do. The only things that usually don't scale are damage spells.

Also, in the analysis of utility spells, I must point out all the Energy powers, which I believe KarinsDad mentioned. They give a Psion access to any energy type, and the ability to throw out Reflex or Fortitude saves depending on the foe.
 

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