The Book of Exalted Deeds - It's Here! (merged - full ToC posted)

Hi all! :)

Is there any discussion of the hierarchies within the rank and file Archons; Eladrin or Guardinals?

Archon (Owl, Sword, Throne, Warden)
Eladrin (Coure, Firre, Shiradi, Tulani)
Guardinal (Equinal, Musteval, Ursinal)

Alternatively, what are the CRs of the above?

I mean would the Sword Archon be the Archon equivalent of the Balor or Pit Fiend?
 

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Shoon said:
This has got to be the stupidest thing I've read today, and I browsed Jack Chick's tracts today.

You don't get out much, do you?

Nudity IS the work of the Devil.
if God wanted us to be naked, he'd made us be born that way. :mad:
 

Darren -- how can I convince my GM that the Vow of Poverty is balanced? It's perfect for my monk, and I figure at 12th level, when he can actually take it, he'll have AC 32, so any verbal ammo would be welcome ...
 

Bihor said:
if God wanted us to be naked, he'd made us be born that way. :mad:
Yeah, especially since we are all born wearing Abercrombie and fitch T-Shirts and a pair of Gap jeans. Oh, that means that God supports sensationalistic advertising! Damn you God! :p
 

How Shiradi are different from the Shiere?

And out of the celestial index do they even mention any of the Lung Dragons from OA (or anything else from that book)? Even though they're mainly of a neutral alignment except with "usually" rather than "always". Because I always thought of those dragons actually being good examples of other types of celestial creatures despite the alignment issues. But I guess you could always give them a celestial template or something like that to ensure that they are celestials.

Last time I checked Throne Archon and Tulani were respectively the Archon and Eladrin equivalents of Balors and Pit Fiends. I'm guessing their around CR 20 as I remember both creatures to be obscenely powerful with one casting as a 20th level clerics and the other wielding a glowing holy vorpal sword, the Leonal is sort of disappointing because they're the most powerful Guardinal subrace and not as powerful as a Balor, but class levels can always fix that.

Before someone else asks this question, are there Nipple Clamps of Exquisite Pleasure?

Do Sword Archons still have a ridiculously powerful bite, which I never figured out how it could be that strong based on their size and lack of fangs in 2e?
 



GroverCleaveland said:
Can't be Planes of Chaos. When that box came out, eladrins hadn't been invented yet.

true, but i think they might have been in the Blood Wars card game, which is what inspired the idea of putting them in the PS game in the first place. in fact, all of the guardinal lords were in BW long before PS.
 

Lord Rasputin said:
Darren -- how can I convince my GM that the Vow of Poverty is balanced? It's perfect for my monk, and I figure at 12th level, when he can actually take it, he'll have AC 32, so any verbal ammo would be welcome ...

Wow. I'm amazed you'd have to convince anyone. The abilities granted by Vow of Poverty are substantial, but they don't equal out to the magic items you're losing. Assuming a standard/default level of magic in your campaign, someone with the Vow of Silence will be equal to or slightly weaker than someone with appropriate magic for his class and level.

Of course, if your campaign is lower-magic than the baseline, the feat is no longer balanced. But that's a game-by-game decision, really.
 

Well, I read through much of this book last night, and I have to say I really liked it. It's not all applicable to all my games, since I use a much more relative alignment system in many of my campaigns. (That is, good and evil are not active powers or absolutes, but simple definitions of action, and spells like detect *alignment* don't function.) However, for those games I run/play where I do use the alignment system as written, the book gives a lot of interesting insight into how to portray "uber-good" characters. And good chunks of it--including most of the mechanics--are viable even for more relative-alignment campaigns.

In fact, my only real objection--and it's one that's easily ignored--is that it gives mechanical systems for converting evil creatures to good. One is a spell, one is a long, drawn-out series of rolls and saves made when a good character has many days to converse with an evil prisoner. I'm not a fan of any effect that forces alignment conversion or similar permanent changes in personality. I feel the conversion of an evil creature really needs to fall into the realm of roleplaying and DM fiat, with the dice taking no part whatsoever. That said, that's a very minor gripe, since it's maybe four total paragraphs out of the book.

All in all, I think I'll actually get substantially more use out of this one than I did the BoVD. And it's actually more mature in some ways, in the true sense of the word--discussing potentially sensitive issues in a calm and rational manner. If this represents the direction WotC wants to take its "Mature Line," more power to them. I'll be there, credit card in hand. :)

I also really wouldn't mind seeing a book of this sort for neutrality--an idea I'd utterly dismissed until recently. I think it'd probably have to be shorter, maybe a softback, but it would be interesting to see.
 

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