Mirrorrorrim
Hero
First, the Cleric is the OG of D&D. It has been around for the entire life of the game, almost 50 years, longer than most of those themes in fantasy, and is the oldest D&D class that has never had its name changed. The Fighter started as Fighting Man. The Rogue started as Thief. Wizard has been a Magic-user* (thanks for the reminder @Willie the Duck). The Cleric has always been a Cleric.The cleric has three fundamental problems as a class. The first is that there are basically no fictional clerics outside near-explicit D&D fiction that match D&D clerics. The second is that their holy spellcaster schtick is pressed on from all sides by people who do it better. And the third is that thanks to the nature of prepared casting that their magic is very cookie cutter with, other than domain spells, all clerics being able to prepare the same spells.
There are between two and five archetypes for fictional divine casters, all of which are better filled by non-clerics because the cleric-exclusive combination of strong armour (at least medium + shield), divine magical healing, and turn undead is so rare.
- The Final Fantasy White Mage - wears robes or cloth armour not solid armour, and is almost all about the magic. Possibly lives in a cloister. Far more a Divine Soul Sorcerer than a cleric.
- The Holy Warrior with some magic. This is where the cleric started but hasn't really been the cleric since divine magic got jacked up by 3.0. And at least since 4e Essentials the Paladin has felt like a better fit here.
- The Agent of the Divine. Generally low key magic and knowledge until they absolutely bring it. Frequently looks either like a humble priest or not a follower of the divine at all. The Celestial Warlock is both thematically and mechanically a better fit here.
- The hermity wise man who lives in the middle of nowhere. This always feels more druidic (or even rangery) than clerical to me.
I'm not saying the cleric can't do any of these roles - but they are squeezed by classes that do it better.
The Cleric is often pretty damn strong, being able to be armored and able to select domains that can enhance their blastiness and/or armaments. Sure, some people prefer not to be pigeon-holed as a healer, but the Cleric is not unique with this problem. If they didn't exist, any other "healers" would also suffer from players that don't want to be the healer.
Clerics, being an iconic base class with prepared spells, often have a similar loadout of prepared spells, which means they can always be able to fulfill the common roles required by an adventuring party, but they do get good variation of abilities at the Subclass level. If in the 2024 PH the Divine Order ability lets them choose to focus between being stronger casters or warriors, without that being tied to Domain, that gives them even better diversity in their themes.
There are lots of Arcane casters that focus on different specialties and I don't think they need to be culled either. I think it is great that the core Cleric can be a strong armored Divine class that can cast 9th level Divine spells, and have other classes have subclasses that also dabble in the Divine. They each focus on different things.
They are iconic, and awesome, and are D&D. Who cares what other universes reskin or name their fictional holy casters? That doesn't matter to D&D. I love Clerics and am glad that they aren't going anywhere.
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