Dunamin
First Post
Woe leaps back just in time, spoiling the zombie’s charge and drawing a fiery trail from his own still smouldering clothes."Aw, *****, no," says Hacker, walking forward, "That just ain't gonna work, boys and girl. Woe, you're gonna just bee-bop your twinkletoes back a couple of paces and smash those walking mounds of rotten meat." (Move: to E12. Virtue of Cunning: Slide Woe to F14.)
“Good call, I’m on it!”
“Thanks, Kath!” Woe responds, as he feels his eye and face heal back completely.She quickly bites at one zombie, and then the other, trying to cut them down quickly while sending some earthen healing in the general direction of Woe (OOC: Darting bite (without mods) hits zombie one reflex 17 for 11 damage, misses zombie two for 12 damage. Kathalia will use elven accuracy to reroll attack roll on zombie two - that hits reflex 20. If elven accuracy attack hits, Woe spends a surge.
“We’ll have them finished off faster than you can say “questionable oral hygiene” – if you weren’t chewing on decomposed flesh, that is! Now, may I personally recommend to spit, not swallow?”
Woe stops being a wise guy and dashes back into the fray, aiming to get some payback. He leaps from the ground, jumps off the cavern wall to gain altitude, and comes down feet-first on the golem’s chest with a smash, tumbling it over and riding it to the ground.
The spear in his hands explodes into a blur of quick jabs, raining down quick sets of piercing destruction on the overwhelmed flesh monster, before Woe finally flips back off it.
“Shut up, stay down, act right, and pray for the time you got left.”The golem shrieks pain. NOT BORROWED! IS MINE! WHY YOU SO MEAN?" it bellows in an inhuman voice.
“I don’t care what mismatched body parts you think belong to you, but one thing’s for sure: Your ass is mine.”
[sblock=Actions]
Woe saves via Dissonant Strain power
Standard: Woe charges the golem with Knockdown Assault (marking). On a hit of Fort 26 he deals 5 damage and knocks it prone.
Action Point: Rain of Blows. Invisible Castle went down at this point, probably due to overload of awesome. Woe makes 3 attacks with Combat Advantage (+11), each dealing 1d8+2.
If Knockdown Assault somehow misses, Woe doesn't burn his action point.
I won’t, that stuff works awesomely well with Woe’s new multi-attack encounter powers! (Rain of Blows is 3 separate attacks, while Passing Attack is 2)Dunamin: Don't forget Woe has a +1 bonus to his damage rolls until our next rest.
Thanks for the save, by the way!
Woe Chinua - Human Fighter 3
Passive Perception 12, Passive Insight 12
AC 20, Fort 19, Reflex 17, Will 14
HP 36/46, Bloodied 23, Surge Value 11, Surges 9/11
Speed 5, Initiative +3
Action Points: 0,
Powers: Cleave, Knockdown Assault, Tide of Iron; Pass Forward; Spear of Myrdroon's Shard;
Passing Attack,
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