(One thing's for sure - it'll be a long time until I consider DMing two games at the same time again)
Azaroth tosses a magic missile at 2, dealing 5 damage in the process. 6 grunts in weakness as the ray of enfeeblement hits him, and in pain as the mindblade hits him (5 damage again - you'd almost think we're playing the skirmish game

).
Gur's first arrow misses (attack roll 7), but the second one hits (9 damage total on 6). The guy no longer looks too healthy, but seems determined to press on. He jumps again, but fails to make significant progress. "Get 'em, Cado!" he grunts as he catches himself. 1, apparently the one who was addressed, nods, and jumps as well, finally reaching the path.
4 glances as the driver, finding her wounds have stopped bleeding, and her still breathing, then jumps off the wagon to the other woman, and with a few mumblings, her wounds begin to close, but she appears to be still unconcious.
The wizard (2) seems to have decided that Gur is too dangerous to have him remain standing, and casts another spell (Azaroth recognizes the same spell as he suffered from). It doesn't appear to have the intended concequeces, as Gur remains where he is, though he shakes a bit.
Azaroth shoots another magic missile at 2, dealing 4 damage.